(11-01-2015, 06:07 PM)AustinLB90 Wrote: [ -> ]i think the glitch will have this, but it'll be more of a fuel/battery system than a hunger system, they have to get power somehow.
The Glitch eat food, just not in the traditional sense. Their systems convert food into energy, just like the digestive process in humans.
(11-01-2015, 06:12 PM)Jim_Clonk Wrote: [ -> ]The hunger system in starbound really was kind of pointless. The temperature system, however, I'm looking forward to seeing that again.
temperature needed to be reworked. needs a "too hot" too, and also needs more than just "INSTADIE IF TOO COLD."
...also you shouldn't freeze to death on a temperate planet.
Indeed. I would be surprised if they didn't get at least most of these right, though.
Well I just learned in depth why Italy was so worthless in WW2.
our AA guns and light AT guns had no bullet shields, we had no heavy AT weapons for our infantry, no mortars, and at no point in the entire battle could we deploy anything to match, nevermind exceed, a Pz III in performance.
(11-01-2015, 07:44 PM)Surge Wrote: [ -> ]Well I just learned in depth why Italy was so worthless in WW2.
our AA guns and light AT guns had no bullet shields, we had no heavy AT weapons for our infantry, no mortars, and at no point in the entire battle could we deploy anything to match, nevermind exceed, a Pz III in performance.
No Surge, you got it all wrong. Its because Italy hadn't developed meatball bolas yet. God, everybody knows that.
(11-01-2015, 07:44 PM)Surge Wrote: [ -> ]Well I just learned in depth why Italy was so worthless in WW2.
our AA guns and light AT guns had no bullet shields, we had no heavy AT weapons for our infantry, no mortars, and at no point in the entire battle could we deploy anything to match, nevermind exceed, a Pz III in performance.
No Surge, you got it all wrong. Its because Italy hadn't developed meatball bolas yet. God, everybody knows that.
(11-01-2015, 07:49 PM)Flarezerker Wrote: [ -> ]No Surge, you got it all wrong. Its because Italy hadn't developed meatball bolas yet. God, everybody knows that.
See Surge? Not even Ehks knows how you got that wrong.
(11-01-2015, 07:58 PM)Ehksidian Wrote: [ -> ] i can't wait until i get the high res version of this page.
Just read the new pages, actually.
> "I bet we won't be able to just talk about our feelings and work things out!"
Toriel has a bone to pick with you, Rhea.
(11-01-2015, 07:58 PM)Ehksidian Wrote: [ -> ] i can't wait until i get the high res version of this page.
Just read the new pages, actually.
> "I bet we won't be able to just talk about our feelings and work things out!"
Toriel has a bone to pick with you, Rhea.
Code:
[<3 ACT]
Code:
<3 *Talk
Code:
*You try to greet Iratu.
*He cuts you off with a terrifying roar.
*What a productive conversation!
(11-01-2015, 07:44 PM)Surge Wrote: [ -> ]Well I just learned in depth why Italy was so worthless in WW2.
our AA guns and light AT guns had no bullet shields, we had no heavy AT weapons for our infantry, no mortars, and at no point in the entire battle could we deploy anything to match, nevermind exceed, a Pz III in performance.
No Surge, you got it all wrong. Its because Italy hadn't developed meatball bolas yet. God, everybody knows that.
(11-01-2015, 05:02 PM)Jim_Clonk Wrote: [ -> ]Killmoves in skyrim are annoying.
There are mods that let you turn them off, and some that make it so they only happen when you kill the last enemy in the area.
Actually I think both options are provided by a mod I use... I want to say it's the Dance of Death, but I'm not sure.
(11-01-2015, 05:02 PM)Jim_Clonk Wrote: [ -> ]Killmoves in skyrim are annoying.
There are mods that let you turn them off, and some that make it so they only happen when you kill the last enemy in the area.
Actually I think both options are provided by a mod I use... I want to say it's the Dance of Death, but I'm not sure.