(12-22-2015, 08:28 PM)SilverOtter Wrote: [ -> ]You have two choices that might help:
Join a nullsec alliance. This takes lots of setup (and sometimes requires consistent activity) but gives you an environment with lots of ISK, politics, and warfare being tossed around.
Stop aspiring to be the big, epic player and play the game. If you do stuff you feel is more of a requirement ("two more hours of ratting before I can afford a cruiser") instead of stuff you want to do, you will burn out. It's the journey, not the destination, as they say. A famous stealth bomber player (with his own large-scale corporation) got to where he is today by just playing the game as he wanted to (in a cloaky, cloaky missile ship) instead of "doing what you should do". Literally, find what parts of the game you like and play that. Also, selling PLEX for ISK is not cheating and is a notable alternative source of money.
Is it fun being an industrialist? Gathering materials, building ships and stuff, and selling them for big money?
That's something you should find out yourself. Also, most industrialists suggest just buying up materials instead of mining them yourself so you can focus on industry. It only works with stuff you can sell for more than the cost of the minerals, though.
Also, Surge is right. The correct way to "transport" PLEX is to keep it in your redeeming queue until you get to somewhere where you can sell it. Physically transporting PLEX with a ship should never be done, ever.
(12-22-2015, 08:53 PM)Comito Wrote: [ -> ]Is it fun being an industrialist? Gathering materials, building ships and stuff, and selling them for big money?
That's something you should find out yourself. Also, most industrialists suggest just buying up materials instead of mining them yourself so you can focus on industry. It only works with stuff you can sell for more than the cost of the minerals, though.
Also, Surge is right. The correct way to "transport" PLEX is to keep it in your redeeming queue until you get to somewhere where you can sell it. Physically transporting PLEX with a ship should never be done, ever.
transporting PLEX in your Ibis is how the best killmails are made, but you should never want to be the person getting killed in the killmail.
(12-22-2015, 09:00 PM)SilverOtter Wrote: [ -> ]That's something you should find out yourself. Also, most industrialists suggest just buying up materials instead of mining them yourself so you can focus on industry. It only works with stuff you can sell for more than the cost of the minerals, though.
Also, Surge is right. The correct way to "transport" PLEX is to keep it in your redeeming queue until you get to somewhere where you can sell it. Physically transporting PLEX with a ship should never be done, ever.
transporting PLEX in your Ibis is how the best killmails are made, but you should never want to be the person getting killed in the killmail.
Plus the stuff almost never survives the explosion. 1000 Plex? None drop. God damn it, loot fairy.
(12-22-2015, 08:53 PM)Comito Wrote: [ -> ]Is it fun being an industrialist? Gathering materials, building ships and stuff, and selling them for big money?
It takes a LONG time to be able to do this profitably, your competition is well entrenched and has been doing this for years with maxed out capabilities.
But if that's what you fancy, sure.
Usually the Indy player is effectively a truck driver, buying low and selling high as they fly large but durable freighters around moving cargo for profit.
I'm working the miner's path myself, stripping asteorid belts as part of a fleet and piling them up for sale at the stations to the highest bidder- usually an indy player intending to haul them to be sold again for people to manufacture with.
Though I do some manufacturing of my own, namely Catalysts and ammo for them. Its funny really, because gankers buy the Catalyst in large numbers to gank the miners.
So ultimately, I am getting paid to mine the minerals their ship is made from, paid when they buy a ready to fly ship from me, and paid a third time when the ship they bought from me blows up my miner and I collect the insurance payout.
Which if you can handle the grindiness of being a miner, is amusing in profitability.
Let me explain, so in vanilla Total Annihilation you have metal extractors, metal makers, underwater metal extractors, floating metal makers, Moho mines, and Moho metal makers. Extractors are generally optimal since makers bite hard into your power grid but you need an exposed metal deposit for an extractor, that's where Mohos come in by digging more aggressively and exploiting more of the deposit, then the Total Mayhem mod adds the Mantle mine, an even larger alternative to the Moho that further increases the yield of any deposit it is built on to almost silly levels.
Mantle mines at work.
deposit output with extractor: 2.8
Deposit output with Mantle mine: 59.6
Fuck me, I was put in those strip rooms pretty much every day for two years when I was younger. They'd physically throw me in them and they'd removed the lock in favor of physical barricades when I figured out how to pick the exposed lock innards with my hands.
(12-23-2015, 08:07 PM)Surge Wrote: [ -> ]Yeaaaaah if you get punished I feel bad for you, if you actively try and defy that punishment I no longer feel for what happens to you.
What if they were unjustly punished? What if it was a life or death scenario? What do you even mean by this post?
Also, dunno how to word this, but Marx wanted me to let you know that he wants to talk with you about something, Ehks.
(12-23-2015, 08:07 PM)Surge Wrote: [ -> ]Yeaaaaah if you get punished I feel bad for you, if you actively try and defy that punishment I no longer feel for what happens to you.
What if they were unjustly punished? What if it was a life or death scenario? What do you even mean by this post?
Also, dunno how to word this, but Marx wanted me to let you know that he wants to talk with you about something, Ehks.
I mean that at that point you've done it to yourself, going to prison for something you didn't do sucks hard, going to max sec because you tried to escape is your fault though.
Idea: a series, TV or movies, about the Wolf's Dragoons. Basically the Dragoons were envisioned as a recon unit by the clans, a group of freeborns (very low social standing among the clans) were selected and outfitted with the most obsolete and outdated equipment the clans could muster plus a mobile factory, instructed to pose as a mercenary unit, work for all of the great houses at least once to feel them out from the inside, and then report back. So then the Dragoons arrived in the Inner Sphere and were instantly one of it's largest mercenary outfits and were equipped with technology thought extinct for centuries. The series would, after introducing their purpose and origins, follow their services with the great houses until their ultimate betrayal by house Kurita and their last stand against them, and then their integration as a true mercenary outfit after the clan invasion and the mark they left on the Sphere.
(12-24-2015, 12:56 AM)Surge Wrote: [ -> ]Idea: a series, TV or movies, about the Wolf's Dragoons. Basically the Dragoons were envisioned as a recon unit by the clans, a group of freeborns (very low social standing among the clans) were selected and outfitted with the most obsolete and outdated equipment the clans could muster plus a mobile factory, instructed to pose as a mercenary unit, work for all of the great houses at least once to feel them out from the inside, and then report back. So then the Dragoons arrived in the Inner Sphere and were instantly one of it's largest mercenary outfits and were equipped with technology thought extinct for centuries. The series would, after introducing their purpose and origins, follow their services with the great houses until their ultimate betrayal by house Kurita and their last stand against them, and then their integration as a true mercenary outfit after the clan invasion and the mark they left on the Sphere.
I'd deffenitely watch it... And I quite dislike TV and movies.
Laptop got spiked by malware today. Down one computer... Yay.
(12-23-2015, 08:07 PM)Surge Wrote: [ -> ]Yeaaaaah if you get punished I feel bad for you, if you actively try and defy that punishment I no longer feel for what happens to you.
Screw the rules, I have ductape.
Seriously though, more often than not I would wind up getting punished over some stupid thing somebody else did and managed to blame me for.
To which I would always rebel against.
Same thing when the entire class was given extra assignments and whatnot because a couple of people couldn't behave themselves. I would adamantly refuse to do any of them.
So a punishment like that? The minute they got physical with me I'd become violent and start trying to take people's eyes out.
(12-23-2015, 08:07 PM)Surge Wrote: [ -> ]Yeaaaaah if you get punished I feel bad for you, if you actively try and defy that punishment I no longer feel for what happens to you.
Screw the rules, I have ductape.
Seriously though, more often than not I would wind up getting punished over some stupid thing somebody else did and managed to blame me for.
To which I would always rebel against.
Same thing when the entire class was given extra assignments and whatnot because a couple of people couldn't behave themselves. I would adamantly refuse to do any of them.
So a punishment like that? The minute they got physical with me I'd become violent and start trying to take people's eyes out.
All I'm saying is that if you break the rules/law to avoid being punished for something you didn't do you aren't really innocent anymore.