(01-06-2016, 01:41 PM)Reks Wrote: [ -> ] (01-06-2016, 12:04 PM)Flarezerker Wrote: [ -> ]It reminds me of the Sinnoh Underground from Pokemon's 4th gen. games. I think that that was probably the best ''base building'' the Pokemon games have had to date, because unlike Third gen, you can do more than just battle others with them.
I just realized that Starbound is like Terraria but for furries. Why did it take me this long to realize this.
Then I find that remarkably ironic because I prefer Terraria any day of the week
Terraria is also finished, has somewhat better combat, and much better mechanics.
I have won best rant/boast of 2015 on the MEco-op subreddit.
Eeeeeeeeee happy
(01-06-2016, 01:51 PM)Flarezerker Wrote: [ -> ] (01-06-2016, 01:41 PM)Reks Wrote: [ -> ]Then I find that remarkably ironic because I prefer Terraria any day of the week
Terraria is also finished, has somewhat better combat, and much better mechanics.
I hate terrarria and play starbound for hours just standing around playing music. So Iunno. And on the combat side of things. Eww. Terrarria. Combat. How did you manage to use those words in one sentence. x.o
XCOM2 is getting a cyborg lovecraftian horror with a death ray.
all of /r/XCOM right now
(01-07-2016, 02:03 AM)Surge Wrote: [ -> ]XCOM2 is getting a cyborg lovecraftian horror with a death ray.
all of /r/XCOM right now
if by horrifying you mean cute, of course.
(01-07-2016, 02:09 AM)Lost Rinoah Wrote: [ -> ] (01-07-2016, 02:03 AM)Surge Wrote: [ -> ]XCOM2 is getting a cyborg lovecraftian horror with a death ray.
all of /r/XCOM right now
if by horrifying you mean cute, of course.
>cute
I just threw up a little.
For anyone who still plays Skyrim, I must reccommend the Konahrik's Accoutrements mod. Makes Dragon Priests more interesting and adds a cool mini-dungeon. And cool armor that goes with the Dragon Priest masks.
It also made me think up a DLC-size mod idea, but unfortunately I have no Skyrim modding skills.
The mod would start at the Bromjunaar Sanctuary, i.e. that place in the Labrynthian with the Dragon Priest Shrine. After equipping the Wooden Mask and being sent back in time, the Dragonborn would find themselves unhinged in time due to the decay of the enchantment, being stuck in the past.
The mod would have a series of main quests taking place during the Dragon War, and the Dragonborn would be able to travel around much of past Skyrim. The main hub would be Bromjunaar (Labrynthian) at the time, capital of Skyrim, where they would teach Dragonrend to the Nord Tongues and help them to win the war, step by step.
The mod would eventually conclude with the battle against Alduin at the Throat of the World, where just before the sealing shown when the Elder Scroll is read in the main game, the Dragonborn is sent flying off the side of the mountain by Alduin, explaining why they weren't there for the sealing. The enchantment on the Wooden Mask (which has been stuck in the player's inventory the whole time, and active) finally wears off during this time and the Dragonborn wakes up on the shore of a lake, in the present.
Meanwhile (but in the past?), the Tongues, having sent Alduin away using the Scroll, fail to find the Dragonborn and figure they are dead. They create a mask and set of armor in honor of them, the "Konahrik" or "Warlord" set, and create the Bromjunaar Sanctuary to house it should the Dragonborn ever return. An inscription would explain all that happened afterward to the player. The Wooden Mask, with what little power it has left, would only work to bring the Dragonborn to the Sanctuary, which has been sealed up (as in the main game, making the rest of the past inaccessible) where they could then retrieve the mask and armor, at which point the enchantment would fully wear out, making the Dragonborn unable to return again.
MRW somebody starts trying to nonsense instagib me and I keep one-upping their bullshit until they say "this is why nobody likes you, you always god-mode yourself"
I'm not sure, Surge can you confirm?
(01-07-2016, 03:43 PM)Comito Wrote: [ -> ] (01-07-2016, 02:21 AM)Surge Wrote: [ -> ]>cute
I just threw up a little.
You think that's scary?
oh hello new sectopod. you're looking good, can I just replace those CYBORG ELDRITCH ABOMINATIONS with you?
All in favour of X-COM 2 having rocket punches say I. Also Starbound needs a rocket punch weapon.
why are all resumes structured as "yeah I've been working for years and am great here's all the stuff I did." I HAVEN'T DONE ANYTHING YET THAT'S WHY I'M APPLYING
(01-07-2016, 05:06 PM)Surge Wrote: [ -> ]
why are all resumes structured as "yeah I've been working for years and am great here's all the stuff I did." I HAVEN'T DONE ANYTHING YET THAT'S WHY I'M APPLYING
Because capitalism. That's why.