Avali Nexus

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(03-23-2016, 05:43 PM)Surge Wrote: [ -> ][Image: XAOyWOu.jpg]
What top is that avali wearing? That set of just sleeves?
(03-23-2016, 06:21 PM)Umbra Wrote: [ -> ]
(03-23-2016, 05:54 PM)Surge Wrote: [ -> ]Probably because Rhaun is the least violent OC I have.

Ah. Makes sense, I guess.
Still don't know much about your violent shark guy other than the fact that he's a violent shark who might also be insane.
Well Leo is an unfortunate victim of illegal experimentation. There a legal and moral limits to genetic modification but in circles accustomed to breaking the law, of which there are many throughout Confederate space, neither limit holds any bearing, however the biological limits still do. As such any "doctors" or criminal organizations that wish to push the envelope so to speak and create their own super soldiers or something generally have to resort to kidnapping children to get viable subjects, however as children are traditionally more of a communal responsibility than a familial one it is depressingly easy for these kids to simply be left alone with somebody that harbors ill intent and then go missing. Depending on the nature of the procedure the fatality rate varies, in some cases an organization simply wants their own super soldiers that they will raise, train, and otherwise groom as gang enforcers, in others the "doctor" working with the organization wishes to test something out and requires guinea pigs, in the former the survival rate is generally good but it's actually not that uncommon for local authorities to break the operation up at some point and try to return the affected kids to normal society, in the latter there is a more pronounced casualty rate due to the unpredictably nature of what is being done, victims can wind up permanently disfigured, crippled, or have their bodies simply reject the modifications and die. Which brings us back to Leo, the exact nature of what was done to him can only be left to speculation but suffice to say it has made him a very formidable fighter, and depending on what you want to say they wished to make of him he has either fell askew of this goal or exceeded it handily.
The physical enhancements are fairly standard fare and well understood by anyone in the field, he enjoys a great deal of physical strength noticeably above what is reasonable given his lifestyle in exchange for an altered metabolism to maintain the muscle mass and quickly burn fat to prevent build-up, his body's response to trauma has also been altered, with pain signals from his nerves universally muffled allowing him to shrug it off easily, and the replication rate of his cells has been increased, causing wounds to seal substantially faster (though never immediately observably so) and his body to replace lost blood faster. The various senses have been sharpened, which is another common mod but again in this case pushed farther than is usually considered safe and/or necessary, as well as various refinements to internal processes improving his body's ability to filter and flush toxins, recover from normally crippling trauma, and some streamlining of the digestive process to try and offset the altered metabolism. The part that gets Leo into the most trouble is a simple change made to his brain, where certain stimuli have been wired to illicit chemical responses that steer his behavior, most notably a tendency for his brain to accelerate various bodily functions when it should aim for the opposite due to trauma, and a release of chemicals in response to certain stimuli generally associated with battle and violence that will encourage Leo to commit further acts of violence.
Leo was, aside from lucky to survive these procedures, further fortunate to be rescued by local authorities afterwards, although he struggled to adjust to any sort of normal life and ultimately found himself as a freelance mercenary, the only sort of work suitable for somebody with his formidable abilities and obvious mental instabilities, but as he developed a reputation for savagery and excessive violence he came to feel more and more as if he was not in control of his own thoughts or actions, and so he sank further and further into alcoholism until virtually everything outside of his last and next mission was just a drunken haze free of responsibilities or introspection.

(03-23-2016, 06:26 PM)YDH Wrote: [ -> ]
(03-23-2016, 05:43 PM)Surge Wrote: [ -> ][Image: XAOyWOu.jpg]
What top is that avali wearing? That set of just sleeves?

It's been a very long time since I played with him I'm afraid I can't say off the top of my head.



owls being, weird
(03-23-2016, 06:45 PM)Surge Wrote: [ -> ]Well Leo is an unfortunate victim of illegal experimentation. There a legal and moral limits to genetic modification but in circles accustomed to breaking the law, of which there are many throughout Confederate space, neither limit holds any bearing, however the biological limits still do. As such any "doctors" or criminal organizations that wish to push the envelope so to speak and create their own super soldiers or something generally have to resort to kidnapping children to get viable subjects, however as children are traditionally more of a communal responsibility than a familial one it is depressingly easy for these kids to simply be left alone with somebody that harbors ill intent and then go missing. Depending on the nature of the procedure the fatality rate varies, in some cases an organization simply wants their own super soldiers that they will raise, train, and otherwise groom as gang enforcers, in others the "doctor" working with the organization wishes to test something out and requires guinea pigs, in the former the survival rate is generally good but it's actually not that uncommon for local authorities to break the operation up at some point and try to return the affected kids to normal society, in the latter there is a more pronounced casualty rate due to the unpredictably nature of what is being done, victims can wind up permanently disfigured, crippled, or have their bodies simply reject the modifications and die. Which brings us back to Leo, the exact nature of what was done to him can only be left to speculation but suffice to say it has made him a very formidable fighter, and depending on what you want to say they wished to make of him he has either fell askew of this goal or exceeded it handily.
The physical enhancements are fairly standard fare and well understood by anyone in the field, he enjoys a great deal of physical strength noticeably above what is reasonable given his lifestyle in exchange for an altered metabolism to maintain the muscle mass and quickly burn fat to prevent build-up, his body's response to trauma has also been altered, with pain signals from his nerves universally muffled allowing him to shrug it off easily, and the replication rate of his cells has been increased, causing wounds to seal substantially faster (though never immediately observably so) and his body to replace lost blood faster. The various senses have been sharpened, which is another common mod but again in this case pushed farther than is usually considered safe and/or necessary, as well as various refinements to internal processes improving his body's ability to filter and flush toxins, recover from normally crippling trauma, and some streamlining of the digestive process to try and offset the altered metabolism. The part that gets Leo into the most trouble is a simple change made to his brain, where certain stimuli have been wired to illicit chemical responses that steer his behavior, most notably a tendency for his brain to accelerate various bodily functions when it should aim for the opposite due to trauma, and a release of chemicals in response to certain stimuli generally associated with battle and violence that will encourage Leo to commit further acts of violence.
Leo was, aside from lucky to survive these procedures, further fortunate to be rescued by local authorities afterwards, although he struggled to adjust to any sort of normal life and ultimately found himself as a freelance mercenary, the only sort of work suitable for somebody with his formidable abilities and obvious mental instabilities, but as he developed a reputation for savagery and excessive violence he came to feel more and more as if he was not in control of his own thoughts or actions, and so he sank further and further into alcoholism until virtually everything outside of his last and next mission was just a drunken haze free of responsibilities or introspection.

...
Why haven't you written a book?
Nonetheless, he sounds, uh... Interesting. I'd almost think he'd fit into this book I still have't started writing yet am coming up with tons of ideas for.
(03-23-2016, 07:33 PM)Umbra Wrote: [ -> ]
(03-23-2016, 06:45 PM)Surge Wrote: [ -> ]Well Leo is an unfortunate victim of illegal experimentation. There a legal and moral limits to genetic modification but in circles accustomed to breaking the law, of which there are many throughout Confederate space, neither limit holds any bearing, however the biological limits still do. As such any "doctors" or criminal organizations that wish to push the envelope so to speak and create their own super soldiers or something generally have to resort to kidnapping children to get viable subjects, however as children are traditionally more of a communal responsibility than a familial one it is depressingly easy for these kids to simply be left alone with somebody that harbors ill intent and then go missing. Depending on the nature of the procedure the fatality rate varies, in some cases an organization simply wants their own super soldiers that they will raise, train, and otherwise groom as gang enforcers, in others the "doctor" working with the organization wishes to test something out and requires guinea pigs, in the former the survival rate is generally good but it's actually not that uncommon for local authorities to break the operation up at some point and try to return the affected kids to normal society, in the latter there is a more pronounced casualty rate due to the unpredictably nature of what is being done, victims can wind up permanently disfigured, crippled, or have their bodies simply reject the modifications and die. Which brings us back to Leo, the exact nature of what was done to him can only be left to speculation but suffice to say it has made him a very formidable fighter, and depending on what you want to say they wished to make of him he has either fell askew of this goal or exceeded it handily.
The physical enhancements are fairly standard fare and well understood by anyone in the field, he enjoys a great deal of physical strength noticeably above what is reasonable given his lifestyle in exchange for an altered metabolism to maintain the muscle mass and quickly burn fat to prevent build-up, his body's response to trauma has also been altered, with pain signals from his nerves universally muffled allowing him to shrug it off easily, and the replication rate of his cells has been increased, causing wounds to seal substantially faster (though never immediately observably so) and his body to replace lost blood faster. The various senses have been sharpened, which is another common mod but again in this case pushed farther than is usually considered safe and/or necessary, as well as various refinements to internal processes improving his body's ability to filter and flush toxins, recover from normally crippling trauma, and some streamlining of the digestive process to try and offset the altered metabolism. The part that gets Leo into the most trouble is a simple change made to his brain, where certain stimuli have been wired to illicit chemical responses that steer his behavior, most notably a tendency for his brain to accelerate various bodily functions when it should aim for the opposite due to trauma, and a release of chemicals in response to certain stimuli generally associated with battle and violence that will encourage Leo to commit further acts of violence.
Leo was, aside from lucky to survive these procedures, further fortunate to be rescued by local authorities afterwards, although he struggled to adjust to any sort of normal life and ultimately found himself as a freelance mercenary, the only sort of work suitable for somebody with his formidable abilities and obvious mental instabilities, but as he developed a reputation for savagery and excessive violence he came to feel more and more as if he was not in control of his own thoughts or actions, and so he sank further and further into alcoholism until virtually everything outside of his last and next mission was just a drunken haze free of responsibilities or introspection.

...
Why haven't you written a book?
Nonetheless, he sounds, uh... Interesting. I'd almost think he'd fit into this book I still have't started writing yet am coming up with tons of ideas for.
He's a depressing character whose entire purpose in my stable of OCs is for his excessive outbursts and thick accent.
Also I had a rudimentary outline for a book, I've already posted a pair of excerpts from that outline here but been grappling with the motivation to piece all of it together into a cohesive novel and the finer details of linking all the necessary events.
(03-23-2016, 07:46 PM)Surge Wrote: [ -> ]
(03-23-2016, 07:33 PM)Umbra Wrote: [ -> ]...
Why haven't you written a book?
Nonetheless, he sounds, uh... Interesting. I'd almost think he'd fit into this book I still have't started writing yet am coming up with tons of ideas for.
He's a depressing character whose entire purpose in my stable of OCs is for his excessive outbursts and thick accent.
Also I had a rudimentary outline for a book, I've already posted a pair of excerpts from that outline here but been grappling with the motivation to piece all of it together into a cohesive novel and the finer details of linking all the necessary events.

Meanwhile, I keep coming up with character and worldbuilding ideas for mine.
...And I haven't even come up with a title.
(03-23-2016, 07:48 PM)Umbra Wrote: [ -> ]
(03-23-2016, 07:46 PM)Surge Wrote: [ -> ]He's a depressing character whose entire purpose in my stable of OCs is for his excessive outbursts and thick accent.
Also I had a rudimentary outline for a book, I've already posted a pair of excerpts from that outline here but been grappling with the motivation to piece all of it together into a cohesive novel and the finer details of linking all the necessary events.

Meanwhile, I keep coming up with character and worldbuilding ideas for mine.
...And I haven't even come up with a title.
That's pretty much my situation as well, the worldbuilding has been laid for years but this is my first serious attempt to tie it together into any sort of story.
In my experience, the hardest part of writing a book, or doing any major creative project, is actually doing it. Ideas are cheap and easy, turning those ideas into a coherent work is hard, and releasing it to the wild is even harder. That's one of the things I've been trying to do with my machinima: to force myself to make something, even if it's nowhere near the level of quality I imagine it should be, and trust that I'll improve over time. They say you have to go through a million bad words (words of bad writing, not profanity ;p ) before you write your first good ones, so actually sitting down and doing something is important.
Aye, I've been typing up those excerpts to try and get a feel for how I want scenes to play out and such but ultimately I don't want to commit to the meat of the writing yet.

https://www.reddit.com/r/pics/comments/4bmfdb/meanwhile_in_australia/d1ahouf
This is fucking amazing. The most Australian thing I will ever read perhaps.
(03-23-2016, 05:07 PM)Riley the Avali Wrote: [ -> ]Hello there, everyone! Long time no see. I'll be popping in here now and again to check on everyone, so... Yeah! ^^;

welcomebacktothenexus.gif

I would post the welcome back gif but it's like a 70s TV show in that it is so obviously dated that it's cringeworthy to see, even if the references only stick around for 1 frame.

Logitech G502 Spectrum in comparison to Logitech G602: First Impressions

So as some of you may be aware, the left click on my G602 was dying after a little over a year of use. Suddenly, and out of the blue, my mother decided to take me out to get a new one (she is awesome by the way) and so I now have a shiny new G502 - I decided to go with it because it's supposedly one of the most popular gaming mice out there for a good reason.

So, I thought I'd compare the two from what I've noticed so far:

Shape: The two are very similar in shape, though I've noticed the 602 is a bit larger, and my hand feels less cramped on it.

Type: The 602 is wireless, and served me well, the g502 is wired, with a very nice braided cable. It does make using it on my confined desk a bit weird since all the cord is bunched up in around a 5 inch area, but that's not too bad. The 602's battery life is great, with a switch to swap between performance mode and power-saver mode. I didn't notice any particular difference between the two, so I kept it on performance and only usually needed to change the batteries once every month or two, though I do turn the mouse off when I turn my computer off, so that may help.

Buttons: Where the 602's DPI buttons were, there are now normal programmable buttons on the 502. They have the same number of programmable ones overall. I find the 502's buttons are far less awkward to reach, since the 602 had them all bunched up in a way where you had to put your thumb in weird positions to reach the farthest back ones. The scroll wheel of the 502 is metal, and has two modes: infinite scrolling where the wheel is loose, and normal, where it clicks - and quite loudly at that. I prefer the wheel of the 602, which is a softer, warmer material and not as loud, even though it lacks the mode-shifting. The 502's DPI button toggles between 3 settings, whereas the 602 had 2 buttons for up and down seperately, and 5 settings. I don't use them much, however, so that isn't an issue for me.

Material: The 502 has a nice gripping material on the sides for your fingers to rest on, while the 602 had it around where part of your palm would sit. I can't tell which layout I like more so far, but the 502's smoothness will take getting used to. The mouse buttons seem to be the same material.

Weight: The 602 could adjust its weight by removing one of the two batteries. That said, even with just one, it is heavier than the 502 with all 5 installable weights put in. I prefer the weight as I feel it gives me more precise control, but the difference isn't that bad, and it's definitely better than the 602 if you want a super-light mouse.

Price: They are priced exactly the same here. 99 bucks.

Customization: With the Logitech Gaming Software, both can be customized. The 602 lets you alter the individual DPI settings and button profiles, with 1 onboard profile and infinite from the software should you have it open. The 502 has 3 onboard profiles from my knowledge, and along with the other customization options, you can also change the, frankly kind of frivolous, RGB lighting, which, as I speak, is fading between the rainbow because that's the default for some reason. I have yet to customize the 502 since my computer wants to restart due to a Gaming Software update, though.

Overall: The 502 Spectrum will be a bit more cumbersome than the wireless 602 to me, and will take some getting used to, but if you prefer wired mice, it's fantastic, and it also has far better button layouts and two scrolling modes, along with no need for batteries.
(03-24-2016, 12:17 AM)Shaadaris Wrote: [ -> ]
(03-23-2016, 05:07 PM)Riley the Avali Wrote: [ -> ]Hello there, everyone! Long time no see. I'll be popping in here now and again to check on everyone, so... Yeah! ^^;

welcomebacktothenexus.gif

I would post the welcome back gif but it's like a 70s TV show in that it is so obviously dated that it's cringeworthy to see, even if the references only stick around for 1 frame.

Logitech G502 Spectrum in comparison to Logitech G602: First Impressions

So as some of you may be aware, the left click on my G602 was dying after a little over a year of use. Suddenly, and out of the blue, my mother decided to take me out to get a new one (she is awesome by the way) and so I now have a shiny new G502 - I decided to go with it because it's supposedly one of the most popular gaming mice out there for a good reason.

So, I thought I'd compare the two from what I've noticed so far:

Shape: The two are very similar in shape, though I've noticed the 602 is a bit larger, and my hand feels less cramped on it.

Type: The 602 is wireless, and served me well, the g502 is wired, with a very nice braided cable. It does make using it on my confined desk a bit weird since all the cord is bunched up in around a 5 inch area, but that's not too bad. The 602's battery life is great, with a switch to swap between performance mode and power-saver mode. I didn't notice any particular difference between the two, so I kept it on performance and only usually needed to change the batteries once every month or two, though I do turn the mouse off when I turn my computer off, so that may help.

Buttons: Where the 602's DPI buttons were, there are now normal programmable buttons on the 502. They have the same number of programmable ones overall. I find the 502's buttons are far less awkward to reach, since the 602 had them all bunched up in a way where you had to put your thumb in weird positions to reach the farthest back ones. The scroll wheel of the 502 is metal, and has two modes: infinite scrolling where the wheel is loose, and normal, where it clicks - and quite loudly at that. I prefer the wheel of the 602, which is a softer, warmer material and not as loud, even though it lacks the mode-shifting. The 502's DPI button toggles between 3 settings, whereas the 602 had 2 buttons for up and down seperately, and 5 settings. I don't use them much, however, so that isn't an issue for me.

Material: The 502 has a nice gripping material on the sides for your fingers to rest on, while the 602 had it around where part of your palm would sit. I can't tell which layout I like more so far, but the 502's smoothness will take getting used to. The mouse buttons seem to be the same material.

Weight: The 602 could adjust its weight by removing one of the two batteries. That said, even with just one, it is heavier than the 502 with all 5 installable weights put in. I prefer the weight as I feel it gives me more precise control, but the difference isn't that bad, and it's definitely better than the 602 if you want a super-light mouse.

Price: They are priced exactly the same here. 99 bucks.

Customization: With the Logitech Gaming Software, both can be customized. The 602 lets you alter the individual DPI settings and button profiles, with 1 onboard profile and infinite from the software should you have it open. The 502 has 3 onboard profiles from my knowledge, and along with the other customization options, you can also change the, frankly kind of frivolous, RGB lighting, which, as I speak, is fading between the rainbow because that's the default for some reason. I have yet to customize the 502 since my computer wants to restart due to a Gaming Software update, though.

Overall: The 502 Spectrum will be a bit more cumbersome than the wireless 602 to me, and will take some getting used to, but if you prefer wired mice, it's fantastic, and it also has far better button layouts and two scrolling modes, along with no need for batteries.
The 502 has 4 settings actually. 3 that you cycle between and a "shift" setting that you can apply or remove on the fly by holding down a "DPI Shift" button.
(03-24-2016, 12:44 AM)Surge Wrote: [ -> ]The 502 has 4 settings actually. 3 that you cycle between and a "shift" setting that you can apply or remove on the fly by holding down a "DPI Shift" button.

Yes, I've noticed that now. Whoops.
I don't understand why we have a political party that subsists on ignoring economics, science, and generally reality. Like I get that politics in general is rife with ignorance but jesus people you're demanding shit that has been PROVEN not to work.
So, while I haven't played the game myself due to not being able to run it at any good speed, I've noticed a few things that could do with being added/altered in Space Engineers:
-Crawling. This would be useful for getting around ships to perform mantinence in cramped areas. You wouldn't have to go on your back and jetpack in at a weird angle.
-Magnetic Boots for walking around in no-gravity. Have them use more suit power, of course.
-The ability to grab and push off of surfaces in no-gravity, like how astronauts on real life space stations get around. It would allow many more types of spaceship/station design, and not rely on you using your jetpack 24/7, which is ludicrous, or gravity generators.
-(This may or may not exist already) a button to align to the planet's gravitational field if you're on a planet. Basically, a way to make sure your airship is completely straight in the air before getting out and walking around only to find out it's annoyingly sloped 5 degrees.

It's nearly impossible to find good new Minecraft mods anymore, because there is so freaking much crap to sort through and no single place to look for them (Curse.com, Minecraft Forums, multiple mod dev personal sites, etc.) And I mean really why do people insist on putting out "more swords!" "more ores!" "more pickaxes" mods, when such things already exist in great quantity, and often far better quality... Ugh.
(03-24-2016, 02:29 AM)Shaadaris Wrote: [ -> ]So, while I haven't played the game myself due to not being able to run it at any good speed, I've noticed a few things that could do with being added/altered in Space Engineers:
-Crawling. This would be useful for getting around ships to perform mantinence in cramped areas. You wouldn't have to go on your back and jetpack in at a weird angle.
-Magnetic Boots for walking around in no-gravity. Have them use more suit power, of course.
-The ability to grab and push off of surfaces in no-gravity, like how astronauts on real life space stations get around. It would allow many more types of spaceship/station design, and not rely on you using your jetpack 24/7, which is ludicrous, or gravity generators.
-(This may or may not exist already) a button to align to the planet's gravitational field if you're on a planet. Basically, a way to make sure your airship is completely straight in the air before getting out and walking around only to find out it's annoyingly sloped 5 degrees.

It's nearly impossible to find good new Minecraft mods anymore, because there is so freaking much crap to sort through and no single place to look for them (Curse.com, Minecraft Forums, multiple mod dev personal sites, etc.) And I mean really why do people insist on putting out "more swords!" "more ores!" "more pickaxes" mods, when such things already exist in great quantity, and often far better quality... Ugh.
Same reason I'm doing an XCOM let's play when the likes of Beaglerush and ChristopherOdd have already done it better than I ever will I imagine. They gotta start somewhere and can only their version has a distinct touch to make it stand out.

I'm not going to even suggest we could do with actually active moderation both because it's not presently necessary and because we all know how THAT turned out for me last time.
(03-24-2016, 03:11 AM)Surge Wrote: [ -> ]I'm not going to even suggest we could do with actually active moderation both because it's not presently necessary and because we all know how THAT turned out for me last time.

Moderation? Where, here?
What exactly do you mean what "we could do with" them?
(03-24-2016, 03:34 AM)Shaadaris Wrote: [ -> ]
(03-24-2016, 03:11 AM)Surge Wrote: [ -> ]I'm not going to even suggest we could do with actually active moderation both because it's not presently necessary and because we all know how THAT turned out for me last time.

Moderation? Where, here?
What exactly do you mean what "we could do with" them?
Well I just said we don't presently need them. To claim otherwise would just be letting my own ambition and ego speak for me.
So I played Rise of the Reds mod. I love all of it.

"Magical scaffolding, appear!"
Oh no... I just got sucked back into the industrious cycle that is factorio. Please send help. There are belts everywhere!!
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