Avali Nexus

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THE OFFICIAL REVIVAL OF THE AVALI NEXUS FORUM ROLE PLAYING GAME PART II:
SECOND EDEN

Aka SRSRP

The Serious RP is back and missing most of it's limbs!

This time, we forgo space magic in favor of a blatant Star Trek phenomena, where our "heroes" are the ordinary crew of an unordinary ship: One of three self-sustaining ships capable of going at miraculous faster-than-light speeds! You'll be heading on a trip of a lifetime!

Look at strange new worlds through the bridge windows! Cause diplomatic incidents with more advanced civilizations! Have to use the other locker room because someone sealed an alien in the only other one nearby!

Unlike the Semi-Serious RP, the Serious RP has a Game Master in charge, making puppets dance behind the scenes while simultaneously painting the backdrop or something.

Quote:Example of actions

Good: I go to the Pentagon Moonlit Caravan Kitchen.

Bad: I go to the Square Thorny Ninja Greenhouse and start talking to someone who's there.

This is because something may happen with the first action (moving around) that may interrupt you, like getting lost.

Also, the first time you walk to somewhere, you will have to manually walk around looking for it's direction, but as your character gets used to an area, you can pretty much use the above and go straight to there.

Note that you can still say why the character is going there (talking to someone).

Example of how this RP plays out

PC: I do something with the environment, including moving to someplace else.

GM: Stuff gets done, or not. Description of around you gets updated.

PC: This is my response.

GM: Yet again. More descriptors.

Again, there are drawbacks to doing this, but it also has it's upsides.

Also of note is a roll-the-die-type system, made entirely to remove any accusations of rigging outcomes. Fail to have characters live up to your expectations! Watch shenanigans go down at the roll of the dice! Argue over bonuses to your actions!

Informational Stuff

Come back regularly for updated info on the ship and mechanics.

The Ship
Mechanics

Copy-Pasted from the original posts!
How the hell do you sign up

Quote:Name:

Species:

Gender:

Job:

Personality:

Quick description of character:

Take that, fill it out, put it in the thread with OOC markings, I'll accept or reject it.

Jobs will need to be something sensible. Take a job you think you can handle. If you're not one for action you should probably be a cook or gardener, the opposite would go for gunners, explorers, or pilots, while those in the middle would be guards and engineers.


You can basically have any species, but do limit yourself to something that can breath oxygen and eat Earth food. No sort of xenophobia here, all species came from the same planet, or at least the same solar system (just don't ask) so no need to have characters freak out over stuff.

If you come in late or die, don't fret. You can still apply, and you'll replace a generic NPC crewmate, so you don't need to start out as a clueless newbie character in the middle of special shenanigans.

When do we start

The Roleplay officially starts when the Captain gives his big speech to the crew.
(>can eat earth food.
Bye bye all the avali characters.)
(01-04-2016, 01:32 AM)Surge Wrote: [ -> ](>can eat earth food.
Bye bye all the avali characters.)
//Like I said, any species, so you can just be some airbreather avali or something.
(01-04-2016, 01:34 AM)SilverOtter Wrote: [ -> ]
(01-04-2016, 01:32 AM)Surge Wrote: [ -> ](>can eat earth food.
Bye bye all the avali characters.)
//Like I said, any species, so you can just be some airbreather avali or something.

((Augments can let this happen, for example. Fully artificial body would make it fairly easy for that, but an organic body with certain modifications could work as well. Something capable of converting ingested things (air, liquid, etc) to what the organic portions need to function would be needed.
I'll write up a profile in a bit.))
(01-04-2016, 01:34 AM)SilverOtter Wrote: [ -> ]
(01-04-2016, 01:32 AM)Surge Wrote: [ -> ](>can eat earth food.
Bye bye all the avali characters.)
//Like I said, any species, so you can just be some airbreather avali or something.
(mind you the issue isn't an incompatibility with an oxygen based atmosphere, that's not an issue, rather it's an incompatibility with the inherent moisture in most human food/atmosphere. Anyways I doubt I could have used my Avali here anyways, I'll see what other people do before I make a new character though as I feel like I'm staring at a road with no marked lanes and if I'm going to drive on the wrong side I want somebody else to first so I can shift any blame)
(01-04-2016, 01:37 AM)Ehksidian Wrote: [ -> ]
(01-04-2016, 01:34 AM)SilverOtter Wrote: [ -> ]//Like I said, any species, so you can just be some airbreather avali or something.

((Augments can let this happen, for example. Fully artificial body would make it fairly easy for that, but an organic body with certain modifications could work as well. Something capable of converting ingested things (air, liquid, etc) to what the organic portions need to function would be needed.
I'll write up a profile in a bit.))
//There is no need for this, because remember, the official explanation is that all these species came from at least the same solar system, without their original racial backgrounds from their origin. Therefore, avali here do not come from New Avalon.
// agh, so many conflictions...
// I loved Sirius as a character past all the psychotic killer personality things, but I don't know what job I'd even give him or how I'd get him in this.
// I mean, I barely got to do anything with him in the old SRS RP, and I don't want the idea to die, but... The idea of putting him in this is just confusing me.

// I... Might need a bit to figure this out.
(01-04-2016, 03:05 AM)Umbra Wrote: [ -> ]// agh, so many conflictions...
// I loved Sirius as a character past all the psychotic killer personality things, but I don't know what job I'd even give him or how I'd get him in this.
// I mean, I barely got to do anything with him in the old SRS RP, and I don't want the idea to die, but... The idea of putting him in this is just confusing me.

// I... Might need a bit to figure this out.
// ...Why weren't you thinking about this when you agreed with the idea? 
// I thought Plan B was clear on how different it would be from Revival.

// Sorry about everyone's characters though. I saw enough agreement, so I went with it. 
(01-04-2016, 03:13 AM)SilverOtter Wrote: [ -> ]// ...Why weren't you thinking about this when you agreed with the idea? 
// I thought Plan B was clear on how different it would be from Revival.

// Sorry about everyone's characters though. I saw enough agreement, so I went with it. 

// Look, I don't know. I just need to figure out where to put him if I'm putting him anywhere at all.
// Turning a mercenary/assassin/bounty hunter character into a mostly normal crew member on a ship like this isn't the easiest of tasks.
(I could be the exploration team's designated field tech or are we still pressuring me to get outside of my comfort zone with this character? If so I'll need to distance myself from any weapons or tools somehow)
//Do I hear nano-molecular platinum beaded masks and food re-processors?  Because it's a pretty easy way to explain such things in a method that keeps it original lore friendly while allowing you to ignore as much as you want about food.  Because anything can be turned into a proper meal.  Even people.  And trees.  

Also.  I prefer the designation yellow-robes.  Thank you very much.
(01-04-2016, 03:33 AM)Surge Wrote: [ -> ](I could be the exploration team's designated field tech or are we still pressuring me to get outside of my comfort zone with this character? If so I'll need to distance myself from any weapons or tools somehow)
// Oh wait this is a question. Sorry about that.
// No I'm not pressuring you. Choose what you want.
(01-08-2016, 06:00 AM)SilverOtter Wrote: [ -> ]
(01-04-2016, 03:33 AM)Surge Wrote: [ -> ](I could be the exploration team's designated field tech or are we still pressuring me to get outside of my comfort zone with this character? If so I'll need to distance myself from any weapons or tools somehow)
// Oh wait this is a question. Sorry about that.
// No I'm not pressuring you. Choose what you want.
(let me get get my toolkit and practice my Scotty impression.)
// Anyone else need a question asked for their characters? 
(01-08-2016, 07:02 AM)SilverOtter Wrote: [ -> ]// Anyone else need a question asked for their characters? 

// Robot arms?



// Bees?
(01-08-2016, 11:24 PM)Umbra Wrote: [ -> ]
(01-08-2016, 07:02 AM)SilverOtter Wrote: [ -> ]// Anyone else need a question asked for their characters? 

// Robot arms?



// Bees?
//There is no augmentation technology, and if you somehow manage to use bees as a weapon I will be impressed.
(01-09-2016, 01:10 AM)SilverOtter Wrote: [ -> ]//There is no augmentation technology, and if you somehow manage to use bees as a weapon I will be impressed.

// "Bees?" was a joke, but okay.
// I hope the extended silence is because you're all taking lots of care in making your characters and not because everyone forgot...

// That being said, please don't put too much into them, because I will not prevent your character from dying to the dice gods. 
(foine, one character sheet coming up

Name: Aren Talrun

Species: Jaeran (or more simply, shark, because the distinction is mostly a formality in this case)

Gender: Male

Job: field technician for exploration team

Personality: Aren understands fully that he is the most qualified member of the team to diagnose and repair much of the equipment and can be very abrasive at times as a result, however beyond his dark sense of humor and temper he generally looks out for the rest of the team as best as his position allows.

Description: Without any insulating fur Aren is virtually convinced that he needs to prepare himself against the elements, so his otherwise unremarkable light grey and blue-grey features are hidden under a mechanic's jumpsuit, work boots(or uniform if that would be more appropriate), and a winter coat+ushanka that he will usually insist on bringing but no longer wear once they are evidently unnecessary. Aren's formal education is largely specialized around his current position, he's smart enough for what he does but he's certainly no scientist.

Now this is somewhat rough because I'm about to get on the road, I'll proofread when I get home.)
(01-12-2016, 09:51 PM)Surge Wrote: [ -> ](foine, one character sheet coming up

Name: Aren Talrun

Species: Jaeran (or more simply, shark, because the distinction is mostly a formality in this case)

Gender: Male

Job: field technician for exploration team

Personality: Aren understands fully that he is the most qualified member of the team to diagnose and repair much of the equipment and can be very abrasive at times as a result, however beyond his dark sense of humor and temper he generally looks out for the rest of the team as best as his position allows.

Description: Without any insulating fur Aren is virtually convinced that he needs to prepare himself against the elements, so his otherwise unremarkable light grey and blue-grey features are hidden under a mechanic's jumpsuit, work boots(or uniform if that would be more appropriate), and a winter coat+ushanka that he will usually insist on bringing but no longer wear once they are evidently unnecessary. Aren's formal education is largely specialized around his current position, he's smart enough for what he does but he's certainly no scientist.

Now this is somewhat rough because I'm about to get on the road, I'll proofread when I get home.)
// Accepted. May the dice roll in your favor.
// Or not. Both outcomes can be hilarious.
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