Avali Nexus Forum 1: A Cold Phoenix - Printable Version +- Avali Nexus (http://avalinexus.seraphimlabs.com/forum) +-- Forum: Nexus General (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=1) +--- Forum: Avali Nexus General (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=2) +---- Forum: The Archives (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=11) +---- Thread: Avali Nexus Forum 1: A Cold Phoenix (/showthread.php?tid=1) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
|
RE: Avali Nexus Forum 1: A Cold Phoenix - Shaadaris - 06-25-2015 (06-25-2015, 12:17 AM)Reks Wrote:(06-24-2015, 11:10 PM)Umbra Wrote: See, that's what I do. I take my best armor defensively, my best melee weapon, and two ranged and two magic weapons. Sometimes there's molotovs in the mix, too. Don't forget Waterbolt. Waterbolt is love. Waterbolt is life. RE: Avali Nexus Forum 1: A Cold Phoenix - Umbra - 06-25-2015 (06-25-2015, 04:18 AM)Shaadaris Wrote:(06-25-2015, 12:17 AM)Reks Wrote: Magic is just highly efficient in-game, and extremely versatile. From the infinitely rebounding Shadowbeam Staff, to the AoE explosive Inferno Fork, to even the slightly boring but still highly useful Ice Rod. Yeah, it's a pretty awesome pre-hardmode magic weapon. I personally prefer the bee gun, though. RE: Avali Nexus Forum 1: A Cold Phoenix - Jim_Clonk - 06-25-2015 (06-25-2015, 12:02 AM)AustinLB90 Wrote:(06-24-2015, 11:59 PM)Silverduke1 Wrote: i wonder if we could do something so our world had both biomes generate in it. So we had the crimson boss and the corruption boss and equipment avaible. Yes, it did at one point. I know this because I had crimson and couldn't progress. If I remember this right, you had to craft an item that was made of demonite. The crimson variant didn't work. Was easy to resolve though. We just made a second world that had the corruption :E Besides, after another large update, I'm going to assume the fixed this anyway. RE: Avali Nexus Forum 1: A Cold Phoenix - Battle Bee - 06-25-2015 (06-25-2015, 04:18 AM)Shaadaris Wrote:That reminds me, when a famous Terraria Youtuber declared Water Bolt to be his favourite weapon, Terraria Online was FLOODED with people praising Water Bolt to the heavens.(06-25-2015, 12:17 AM)Reks Wrote: Magic is just highly efficient in-game, and extremely versatile. From the infinitely rebounding Shadowbeam Staff, to the AoE explosive Inferno Fork, to even the slightly boring but still highly useful Ice Rod. A similar event happened with the Infinity in Borderlands 2. (06-25-2015, 04:22 AM)Jim_Clonk Wrote:(06-25-2015, 12:02 AM)AustinLB90 Wrote: you can do that using world editors, i think the update he's referring to is when crimson didn't exist, crimson never made it impossible to progress. Nothing game-breaking was missing on the Crimson side. Something WAS not there, I can't remember what, but you could progress just fine. Avali Nexus Forum 1: A Cold Phoenix - Marxon - 06-25-2015 Thank you for the support people, I'm going to bed now. RE: Avali Nexus Forum 1: A Cold Phoenix - Jim_Clonk - 06-25-2015 (06-25-2015, 04:35 AM)Battle Bee Wrote:(06-25-2015, 04:22 AM)Jim_Clonk Wrote: Yes, it did at one point. I know this because I had crimson and couldn't progress. I don't remember what exaclty it was but I was a major problem for me and my friends back then. But as I said, it's probably fixed now anyway. And if people really want all the stuff, I can make an offline world to gather the missing materials for everyone. RE: Avali Nexus Forum 1: A Cold Phoenix - Umbra - 06-25-2015 (06-25-2015, 04:54 AM)Jim_Clonk Wrote:(06-25-2015, 04:35 AM)Battle Bee Wrote: Nothing game-breaking was missing on the Crimson side. Same here. All we really need from it is the crimson armor, crimson rods, ichor for Golden Shower and ichor ammo, and the vampire knives. RE: Avali Nexus Forum 1: A Cold Phoenix - Marxon - 06-25-2015 (06-25-2015, 05:04 AM)Umbra Wrote:DIBS ON VAMPIRE KNIVES!(06-25-2015, 04:54 AM)Jim_Clonk Wrote: I don't remember what exaclty it was but I was a major problem for me and my friends back then. But as I said, it's probably fixed now anyway. RE: Avali Nexus Forum 1: A Cold Phoenix - Surge - 06-25-2015 So for those out of the loop people in robocraft used to put like, a tier 7 or 8 gun on a little tier 3 buggy so they could terrorize the newbies, then the dev prevented them from doing this, so they stuck 10 tier 2-3 guns on armored behemoths 3-4x the size of anything the newbies are even allowed to build, so the dev prevented them from doing that. Now they do the same thing at tier 7, and the outcome is exactly the same, they stomp helpless people trying to simply progress. RE: Avali Nexus Forum 1: A Cold Phoenix - SilverOtter - 06-25-2015 (06-25-2015, 05:08 AM)Surge Wrote: So for those out of the loop people in robocraft used to put like, a tier 7 or 8 gun on a little tier 3 buggy so they could terrorize the newbies, then the dev prevented them from doing this, so they stuck 10 tier 2-3 guns on armored behemoths 3-4x the size of anything the newbies are even allowed to build, so the dev prevented them from doing that. Now they do the same thing at tier 7, and the outcome is exactly the same, they stomp helpless people trying to simply progress. I do know you need to artificially raise your tier to gain the right tokens, but why can't they make the minimal tier on a vehicle the highest block tier on it? So a tier 8 gun prevents you from having a level lower than 8, but you can still stuff things onto your vehicle until you're tier 9. RE: Avali Nexus Forum 1: A Cold Phoenix - Surge - 06-25-2015 (06-25-2015, 05:16 AM)SilverOtter Wrote:(06-25-2015, 05:08 AM)Surge Wrote: So for those out of the loop people in robocraft used to put like, a tier 7 or 8 gun on a little tier 3 buggy so they could terrorize the newbies, then the dev prevented them from doing this, so they stuck 10 tier 2-3 guns on armored behemoths 3-4x the size of anything the newbies are even allowed to build, so the dev prevented them from doing that. Now they do the same thing at tier 7, and the outcome is exactly the same, they stomp helpless people trying to simply progress. they kinda did that with armor, now you can't be tier 7 if you have tier 5 armor (which actually forced me to rebuild my entire tank because they also changed how tier is calculated and I suddenly got bumped into tier 7.) The problem is that as you level up you gain CPU for your bot, which is used up whenever you add a block or weapon or other gadget onto it, so level 100s can build giant 1000+ block bricks of solid armor, slap a few guns on, and go terrorize tier 7. RE: Avali Nexus Forum 1: A Cold Phoenix - SCN-3_NULL - 06-25-2015 I'm not sure but I think I cant use Code: __delay_ms(500) RE: Avali Nexus Forum 1: A Cold Phoenix - Reks - 06-25-2015 (06-25-2015, 05:05 AM)Marxon Wrote:(06-25-2015, 05:04 AM)Umbra Wrote: Same here. All we really need from it is the crimson armor, crimson rods, ichor for Golden Shower and ichor ammo, and the vampire knives.DIBS ON VAMPIRE KNIVES! Dunno why you're calling dibs. Someone can just get a key from Plantera, farm for a mould, and just... Go create a small world, murder Skeletron, and just open the chest there? You don't HAVE to be the first one to snatch something if a server is made. I personally would be far more interested in just building, preferrably with free reign. After all, I'd do stuff like this: RE: Avali Nexus Forum 1: A Cold Phoenix - Surge - 06-25-2015 if robocraft gets rotation plates I will be immeasurably pleased. I would love to be able to make some proper turrets. RE: Avali Nexus Forum 1: A Cold Phoenix - SCN-3_NULL - 06-25-2015 (06-25-2015, 05:41 AM)Surge Wrote: if robocraft gets rotation plates I will be immeasurably pleased. I would love to be able to make some proper turrets.I doubt that, since all the weapons in robocraft are already freemovingable turrets, but a triple gun turret or a double one could be a possibility (06-25-2015, 05:37 AM)Reks Wrote:looks really nice, did you build it on a floating island? is it some sort of sky temple?(06-25-2015, 05:05 AM)Marxon Wrote: DIBS ON VAMPIRE KNIVES! RE: Avali Nexus Forum 1: A Cold Phoenix - Surge - 06-25-2015 (06-25-2015, 05:43 AM)SCN-3_NULL Wrote:rotation plates and joints would allow for much better looking turrets than the flimsy ones we have now. it would also allow me to armor my turrets, giving me a good reason to centralize my guns.(06-25-2015, 05:41 AM)Surge Wrote: if robocraft gets rotation plates I will be immeasurably pleased. I would love to be able to make some proper turrets.I doubt that, since all the weapons in robocraft are already freemovingable turrets, but a triple gun turret or a double one could be a possibility RE: Avali Nexus Forum 1: A Cold Phoenix - Segolia - 06-25-2015 (06-25-2015, 05:31 AM)SCN-3_NULL Wrote: I'm not sure but I think I cant use It's just a convenience function. You gotta do it yourself in assembly which means busy-waiting (throw the processor into a fixed length loop). To work out the time you need to bust out the data sheet and find out the clock speed, work out the number of cycles your loop takes and do some magic (my minds a bit hazy on the specifics atm). As for sending things serially? Does your device have something like UART? You should use that. RE: Avali Nexus Forum 1: A Cold Phoenix - SCN-3_NULL - 06-25-2015 (06-25-2015, 05:48 AM)Surge Wrote:assuming they have fixed guns, or else block cant be placed in the area where the current guns can turn to,(06-25-2015, 05:43 AM)SCN-3_NULL Wrote: I doubt that, since all the weapons in robocraft are already freemovingable turrets, but a triple gun turret or a double one could be a possibilityrotation plates and joints would allow for much better looking turrets than the flimsy ones we have now. it would also allow me to armor my turrets, giving me a good reason to centralize my guns. RE: Avali Nexus Forum 1: A Cold Phoenix - Reks - 06-25-2015 (06-25-2015, 05:43 AM)SCN-3_NULL Wrote:(06-25-2015, 05:41 AM)Surge Wrote: if robocraft gets rotation plates I will be immeasurably pleased. I would love to be able to make some proper turrets.I doubt that, since all the weapons in robocraft are already freemovingable turrets, but a triple gun turret or a double one could be a possibility Built my own island. That's what the Ice Rod up there is for. And it's more of a homething than a temple, but yes. RE: Avali Nexus Forum 1: A Cold Phoenix - SCN-3_NULL - 06-25-2015 (06-25-2015, 05:51 AM)Segolia Wrote:no...it's a PIC16F877a on a SK40C board with a 4MHz clock, I'm trying to have 5 LED light up(and down) in one direction and when a switch is pressed the LED lights up in the opposite direction,(06-25-2015, 05:31 AM)SCN-3_NULL Wrote: I'm not sure but I think I cant use so everything should be in the assembly code, which I have trouble with |