Avali Nexus
Avali Nexus Forum 1: A Cold Phoenix - Printable Version

+- Avali Nexus (http://avalinexus.seraphimlabs.com/forum)
+-- Forum: Nexus General (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=1)
+--- Forum: Avali Nexus General (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=2)
+---- Forum: The Archives (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=11)
+---- Thread: Avali Nexus Forum 1: A Cold Phoenix (/showthread.php?tid=1)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503


RE: Avali Nexus Forum 1: A Cold Phoenix - Gonzogonz - 06-27-2015

(06-27-2015, 12:22 AM)Ehksidian Wrote:
(06-27-2015, 12:19 AM)Gonzogonz Wrote: We'll just replace the orcs with massive meat-head cavemen jakkai
That'd not work too well as not being able to throw spells as a jakkai would be pretty crippling for a jakkai Mage. Which should be a valid option. Wait, when you normally get a partial success on a spell, the GM selects from a little list what side effect/what goes wrong. Maybe with jakkai this list is different? What the exact differences would be could be up for discussion.
Or we could just give an jakkai Mage the ability to negate a spell directed at it or something, Katja-style.

jakkai are legit known for being absolutely shit mages. second worst, if not the worst, magic-using race in medius. only capable of learning one strong spell.
...
That actually could be a thing. Jakkai mages are unable to use multiple spells without a lot of prep, but they can use said spell a limitless # of times/more than only once.

Only being able to use one spell is very crippling for a Mage. And mages don't forget their spell after using it. That happens when they get a partial success and the GM decides that said spell is forgotten until it is re-peeped.

We'll probably have to break SD-canon-lore on Jakkai when making this, because saying a jakkai can't be a spell caster is a little boring... I know it fits the canon, but this would not only influence the Mage class. If all jakkai were bad at magic they couldn't be bards, Druids, clerics or paladins either as they all build on magic.
You could easily have a jakkai spell aster be more "unstable" In the way it feels by changing what the choices are on partial successes. Any roll (expect for damage rolls) are made with two d6, a partial success is a 7-9. That'd be very often, even with a +2 to int, that you'd have a partial success.


RE: Avali Nexus Forum 1: A Cold Phoenix - Ehksidian - 06-27-2015

(06-27-2015, 12:31 AM)Gonzogonz Wrote:
(06-27-2015, 12:22 AM)Ehksidian Wrote: jakkai are legit known for being absolutely shit mages. second worst, if not the worst, magic-using race in medius. only capable of learning one strong spell.
...
That actually could be a thing. Jakkai mages are unable to use multiple spells without a lot of prep, but they can use said spell a limitless # of times/more than only once.

Only being able to use one spell is very crippling for a Mage. And mages don't forget their spell after using it. That happens when they get a partial success and the GM decides that said spell is forgotten until it is re-peeped.

We'll probably have to break SD-canon-lore on Jakkai when making this, because saying a jakkai can't be a spell caster is a little boring... I know it fits the canon, but this would not only influence the Mage class. If all jakkai were bad at magic they couldn't be bards, Druids, clerics or paladins either as they all build on magic.
You could easily have a jakkai spell aster be more "unstable" In the way it feels by changing what the choices are on partial successes. Any roll (expect for damage rolls) are made with two d6, a partial success is a 7-9. That'd be very often, even with a +2 to int, that you'd have a partial success.

"unstable" works, yeah. makes more sense i guess
muh canon tho


Avali Nexus Forum 1: A Cold Phoenix - kawaiiChiimera - 06-27-2015

I just realized Lucario would be OP as shit anyways in a DND setting.
Maybe as a "bad guy"?


RE: Avali Nexus Forum 1: A Cold Phoenix - AustinLB90 - 06-27-2015

(06-27-2015, 12:34 AM)Ehksidian Wrote:
(06-27-2015, 12:31 AM)Gonzogonz Wrote: Only being able to use one spell is very crippling for a Mage. And mages don't forget their spell after using it. That happens when they get a partial success and the GM decides that said spell is forgotten until it is re-peeped.

We'll probably have to break SD-canon-lore on Jakkai when making this, because saying a jakkai can't be a spell caster is a little boring... I know it fits the canon, but this would not only influence the Mage class. If all jakkai were bad at magic they couldn't be bards, Druids, clerics or paladins either as they all build on magic.
You could easily have a jakkai spell aster be more "unstable" In the way it feels by changing what the choices are on partial successes. Any roll (expect for damage rolls) are made with two d6, a partial success is a 7-9. That'd be very often, even with a +2 to int, that you'd have a partial success.

"unstable" works, yeah. makes more sense i guess
muh canon tho
you know what would be cool, if you could be some kind of renegade goblin, one that's become friendly and helpful, people would have a hard time trusting you until they get to know you though, or vice versa if they aren't such friendly people.


RE: Avali Nexus Forum 1: A Cold Phoenix - Jim_Clonk - 06-27-2015

(06-26-2015, 11:30 PM)Gonzogonz Wrote:
(06-26-2015, 11:22 PM)Jim_Clonk Wrote: If you don't want flintlocks, how about matchlocks?

the guns in the setting will be a bit... odd. in a sense. i'll explain it in depth later, it's getting quite late for me here, but essentially it takes a lot of work and resources to make a gun in the setting so only a few expert craftsmen make them, and them make most of them by hand/simple machines, not any sort of automation or anything. no guns are made on a commercial or industrial level, all arms are pretty much private and thus super rare and expensive. and often also rather odd or gimmick-y in some way.
there'll probably still be a few classic weapons like revolvers and double barrel rifles. but there might also be guns like a revolver with a shotgun barrel, or a rifle made partly out of a sword or spear or some crap, we'll see what ideas i come up with, but no matter what expect guns to be super duper rare with most people never even heard of them, even in the military. they'd probably be regarded as something from a fairytale or something with "a stick made of wood and metal, making noises like thunder, emitting smoke and fire" guns are not 100% settled yet, but they'll be a part of the setting.

Sounds like a horrible idea to me, to be honest.


RE: Avali Nexus Forum 1: A Cold Phoenix - Gonzogonz - 06-27-2015

Well, nighty night people... It's 2:40 am here, so I should really try to get some sleep...


RE: Avali Nexus Forum 1: A Cold Phoenix - Silverduke1 - 06-27-2015

(06-27-2015, 12:40 AM)Gonzogonz Wrote: Well, nighty night people... It's 2:40 am here, so I should really try to get some sleep...

night


RE: Avali Nexus Forum 1: A Cold Phoenix - kawaiiChiimera - 06-27-2015

(06-27-2015, 12:39 AM)Jim_Clonk Wrote:
(06-26-2015, 11:30 PM)Gonzogonz Wrote: the guns in the setting will be a bit... odd. in a sense. i'll explain it in depth later, it's getting quite late for me here, but essentially it takes a lot of work and resources to make a gun in the setting so only a few expert craftsmen make them, and them make most of them by hand/simple machines, not any sort of automation or anything. no guns are made on a commercial or industrial level, all arms are pretty much private and thus super rare and expensive. and often also rather odd or gimmick-y in some way.
there'll probably still be a few classic weapons like revolvers and double barrel rifles. but there might also be guns like a revolver with a shotgun barrel, or a rifle made partly out of a sword or spear or some crap, we'll see what ideas i come up with, but no matter what expect guns to be super duper rare with most people never even heard of them, even in the military. they'd probably be regarded as something from a fairytale or something with "a stick made of wood and metal, making noises like thunder, emitting smoke and fire" guns are not 100% settled yet, but they'll be a part of the setting.

Sounds like a horrible idea to me, to be honest.
buh, muh booleets


RE: Avali Nexus Forum 1: A Cold Phoenix - Umbra - 06-27-2015

(06-27-2015, 12:40 AM)Gonzogonz Wrote: Well, nighty night people... It's 2:40 am here, so I should really try to get some sleep...

G'night, gonz!


RE: Avali Nexus Forum 1: A Cold Phoenix - Reks - 06-27-2015

[Image: 73F0B57D1E429997806F64525D5BCBF87A643ABE]


RE: Avali Nexus Forum 1: A Cold Phoenix - Battle Bee - 06-27-2015

(06-27-2015, 01:15 AM)Reks Wrote: [Image: 73F0B57D1E429997806F64525D5BCBF87A643ABE]

Looks great!

Like I said previously, you should add some stone to make it look more natural.
As well as some sloped blocks.


RE: Avali Nexus Forum 1: A Cold Phoenix - Reks - 06-27-2015

(06-27-2015, 01:26 AM)Battle Bee Wrote:
(06-27-2015, 01:15 AM)Reks Wrote: [Image: 73F0B57D1E429997806F64525D5BCBF87A643ABE]

Looks great!

Like I said previously, you should add some stone to make it look more natural.
As well as some sloped blocks.

I did, just not where the screenshot was.

Sloped blocks on the ceiling interrupts the vines from growing, which I want to grow

And rocks are, yes, more natural, but at this point I personally think it looks fine.

Besides the bottom of it all, which really needs fixing, but since nobody hops on my server (I run a server to build stuff on. Purely personal and my internet is shite anyway) I'll be the only one seeing this beyond what I show~





Really, I'll keep the improvement stuffs you recommend in mind, I'm mostly thinking towards newer projects, not so much tiny touchups on an almost finished one.


RE: Avali Nexus Forum 1: A Cold Phoenix - Silverduke1 - 06-27-2015

(06-27-2015, 01:32 AM)Reks Wrote:
(06-27-2015, 01:26 AM)Battle Bee Wrote: Looks great!

Like I said previously, you should add some stone to make it look more natural.
As well as some sloped blocks.

I did, just not where the screenshot was.

Sloped blocks on the ceiling interrupts the vines from growing, which I want to grow

And rocks are, yes, more natural, but at this point I personally think it looks fine.

Besides the bottom of it all, which really needs fixing, but since nobody hops on my server (I run a server to build stuff on. Purely personal and my internet is shite anyway) I'll be the only one seeing this beyond what I show~





Really, I'll keep the improvement stuffs you recommend in mind, I'm mostly thinking towards newer projects, not so much tiny touchups on an almost finished one.
whenever i build people tend to ask me if i'm building things for giants, but in reality i build it so when i jump i don't hit my head on the ceiling ^^''


RE: Avali Nexus Forum 1: A Cold Phoenix - Battle Bee - 06-27-2015

Well now I want to play Terraria.

But I think I'll wait until 1.3.


RE: Avali Nexus Forum 1: A Cold Phoenix - Umbra - 06-27-2015

I always make sky cities and build with Dynasty wood. It usually comes out well.


RE: Avali Nexus Forum 1: A Cold Phoenix - AustinLB90 - 06-27-2015

(06-27-2015, 01:15 AM)Reks Wrote: [Image: 73F0B57D1E429997806F64525D5BCBF87A643ABE]
ohh that's nice, i've never build something that amazing. i've basically built hollow wooden bricks stacked up on each other, you probably have seen something almost exactly like it before.(my first truffle house is okay though, i think i might have accidentally copied it off a youtube video i saw before)


Avali Nexus Forum 1: A Cold Phoenix - kawaiiChiimera - 06-27-2015

I have some Terraria build screenies around here somewhere...


RE: Avali Nexus Forum 1: A Cold Phoenix - Ehksidian - 06-27-2015

i made a square, wooden box once in terraria.
it has a door and a table and that was it. i am good builder.


RE: Avali Nexus Forum 1: A Cold Phoenix - Umbra - 06-27-2015

(06-27-2015, 02:05 AM)Ehksidian Wrote: i made a square, wooden box once in terraria.
it has a door and a table and that was it. i am good builder.

I'm not exactly good, either.


RE: Avali Nexus Forum 1: A Cold Phoenix - Silverduke1 - 06-27-2015

(06-27-2015, 02:08 AM)Umbra Wrote:
(06-27-2015, 02:05 AM)Ehksidian Wrote: i made a square, wooden box once in terraria.
it has a door and a table and that was it. i am good builder.

I'm not exactly good, either.

everyone starts somewhere