Avali Nexus Forum 1: A Cold Phoenix - Printable Version +- Avali Nexus (http://avalinexus.seraphimlabs.com/forum) +-- Forum: Nexus General (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=1) +--- Forum: Avali Nexus General (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=2) +---- Forum: The Archives (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=11) +---- Thread: Avali Nexus Forum 1: A Cold Phoenix (/showthread.php?tid=1) Pages:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
|
RE: Avali Nexus Forum 1: A Cold Phoenix - Surge - 06-29-2015 (06-29-2015, 07:53 AM)SCN-3_NULL Wrote:(06-29-2015, 07:50 AM)Surge Wrote: All of my memories regarding the DnD thingy seem to have ridden a drug-fueled train off a cliff into a pain-filled cesspool and died....oh... I guess I wouldn't know if I had been or not. RE: Avali Nexus Forum 1: A Cold Phoenix - Gonzogonz - 06-29-2015 I've played some Dungeon World DnD with some friends, and I've got some understanding of the rules and how it works. essentially, it's way simpler and far more fast-paced and story focused Dungeons and Dragons. which i would think fits nicely into an RP... somewhat. now, I've already got some ideas for essentially a multi-person DnD world where people could go around and either just explore areas themselves, team up with others and delve into dungeons, visit towns and such. how exactly it would work i've not 100% settled on yet, but depending on if people want this or not we could talk about how that would work. now it would be a semi-medival setting... without Avali... yeah, sorry, if people REALLY REALLY BADLY want them, i might find some way to shoe horn them into what i currently have in mind... but most of the lore wouldn't hold up, the avali are made for a space-sci-fi setting, not a medieval dungeoneering setting. though because it is a DnD thing, it would use the Dungeon World character sheets (i'd be pretty open to bend some rules about what class can be what race/alignment) and people would be rolling dice to decide a LOT of stuff, everything from traveling to (in some cases) talking, even with other Player Characters, fighting and so on. now it would require a lot of trust between the players... as cheating on the dice rolls can be done easily, and depending on how the DMing happens it could also be some power-abuse. but this might also be a good test for the newly appointed mods if things go south in that department, otherwise it might be good training with that sort of stuff. another thing this would require by the players is two things. 1, that they read up on how Dungeon World works, this isn't too hard. there are 8 or so classes, very classic classes and the rules are simplified. 2, people NEED TO BE DETAILED IN HOW THEY ROLL PLAY. if you read up on how DW works, you'll realize that saying "i attack the wolf! *rolls success* *rolls damage* "i stab the wolf!" wont do. it would be something more along the lines of "I lunge at the wolf, sword first! *rolls success* *rolls damage* "i stab my sword through he wolf's right front leg, knocking it to the ground!" being vague in how you describe these things will make things and best end up in a lengthy debate or immersion-breaking question that could have been avoided. so will people be interested in this? we'll see if it works, give it a sort of test-run if people are interested. and one last thing, it wont be as stagnant as the SRS-RP because i'll have a world area built from the start which locations that people can go to and stuff, i'd be a lot of work from me, and i'd like some help from a few people if this becomes a thing, mostly with drawing a world map, writing rules, and drawing dungeons. and i'll probably repost this tomorrow morning... i mean in a few hours ^^ for those that didn't quite see it. now, i'd like to have some discussion about this as "i'd like to join" doesn't lead to too much discussion. first off, a few notes on how i'd imagine this could be run. 1 method: I'm the Game Master, i set up a rich world with limited limitations, overview and organize things and people play with them selves and whoever else might be near/around them. i keep a decent'y close watch to the thread and update the players on how things are going in the world. such as "this king is dead!" or "food is becoming scarce as fields are being burnt by [BAD GUYS], the peasants are starving!". this method will mean the players have more control, but they would also need to be 100% honest in what they do. they'd set up their own encounters and such, and if they face an encounter that is too hard for them and they're in a position where their character could get killed by the massive giant they've placed, then it would be BS if said giant just turns around and walks away when it had the perfect opportunity to kill the player. so this method gives more freedom, is a bit easier for me, but is open to exploitation. 2 method: i'm the "Arch"GM, and select 2~ others to be "extra" GMs, these will follow the thread closely and stand in my place when i'm gone for one reason or another. they'd also (and i some times) be active GMs, going with a player group through the dungeon or town, giving the world around them more detail, but still letting the players be very free in what they do. this method requires a lot more for the GMs side, including my own, and i'd have to get two good RPs that'd want to be a GM and not a player. though no matter what version of the two we end up using, there's a thing EVERYONE will need to be on the same page about. as the GM, everyone needs to tell me of the plan they would like to do. so if you're playing an assassin/thief, and due to backstory and such would like to attempt to kill the king or a local count/nobleman, don't just do it. before you even set the plan in motion, tell me what it is you want to do and how. this is so i can make it fit into the world, and have more players be a part of it if it's going to be a big important change. maybe the paladin players get word of it in some fashion and will stand guard to protect the king? maybe the thief hires another player to help them, or maybe the castle/fort is empty one day, giving them a good opportunity to attack. i will keep these sorts of plans secret for other players, but if two players get the same idea, or one that could fit together nicely, i might bring them together so they could work out some other cool idea they both could be a part of. another thing this game would allow is a much higher level of freedom. your character could go off alone and do shit, or it could team up with others and make a dungeon party, then when they're done, they divy up the loot and maybe some part ways to join up with others and such. some player characters could be rivals/nemesis and some could be friends or even family. now, i'd really REALLY like suggestions and things to talk about regarding this, if you have any sort of question, please, do ask. so... in regards to the whole DnD-RolePlay thing. i only have these next days to really work consistently on it, making the 8-9 or so days the only ones where it would have the possibility of becoming a real thing. now, as for things that need to get done. and remember, this is for the small scale. 1 world map, consisting of 2 towns and 6 dungeons, a forest and mountain ridge as well as a shoreline and a few scattered "points of interest" 2 town maps, these'd be very simple, just showing the different districts and such. 2 "small" dungeons. i might do the basic layout and someone will then fix most of the places it looks ugly and done in paint. 2 "medium" dungeons, same deal. 2 "large" dungeons, same deal. (^ that stuff is mostly what i'll need help with) setting and exposition sheet. Jakkai race/faction. all alignments and races for each class. now, we'll still have to disscuss a few things, such as how this will even happen in terms of GMs and so forth. but for now, that might just be enough to get started. now i'm not requiring people to do work, but i've tried drawing stuff, and all i have is a mouse and paint. it looks like complete ass and would be unappealing to play with, i'm not asking for Tolkien-level detail, hell black on white no-color is fine, i just want someone who can draw things so they look decent enough. RE: Avali Nexus Forum 1: A Cold Phoenix - Reks - 06-29-2015 Reading back... HERO used to be a lot more helpful and tolerable. Classical case of what popularity can do to your ego, I suppose. Meh. RE: Avali Nexus Forum 1: A Cold Phoenix - Surge - 06-29-2015 I feel bad. I'm sitting here thinking "if I just let time play out, not considering age, whats bit of Leo would Surge have to replace and when?" I'm banking on lower jaw and left arm going first, in roughly the same incident. RE: Avali Nexus Forum 1: A Cold Phoenix - Gonzogonz - 06-29-2015 (06-29-2015, 08:08 AM)Surge Wrote: I feel bad. I'm sitting here thinking "if I just let time play out, not considering age, whats bit of Leo would Surge have to replace and when?" you sound worse for wear... RE: Avali Nexus Forum 1: A Cold Phoenix - Jim_Clonk - 06-29-2015 (06-29-2015, 08:05 AM)Gonzogonz Wrote: [walloftext] Not having Avali is of course a bit sad, but if this works out we might be able to adapt it to a scifi setting, and then we could have Avali. Just a thought... RE: Avali Nexus Forum 1: A Cold Phoenix - Surge - 06-29-2015 (06-29-2015, 08:19 AM)Gonzogonz Wrote:(06-29-2015, 08:08 AM)Surge Wrote: I feel bad. I'm sitting here thinking "if I just let time play out, not considering age, whats bit of Leo would Surge have to replace and when?" I'm now concerned that you can sense the exhaustion slowly creeping into my voice through text. RE: Avali Nexus Forum 1: A Cold Phoenix - Gonzogonz - 06-29-2015 (06-29-2015, 08:20 AM)Jim_Clonk Wrote:(06-29-2015, 08:05 AM)Gonzogonz Wrote: [walloftext] i'm planning to make a sci-fi DnD setting sometime, dunno if it'll be as applicable to a text-based RP as this though. the problem with a sci-fi setting is that it's often very VERY big. meaning that someone will need to write literally 50 times the exposition and stuff for the setting. unless everyone is fine by running around on the same planet, in the same general area. which in a sci-fi setting with spaceships and such is frankly a bit tame. Sci-fi is just on such a bigger scale than all the other stuff. else i would probably have done that instead. RE: Avali Nexus Forum 1: A Cold Phoenix - Surge - 06-29-2015 (06-29-2015, 08:40 AM)Gonzogonz Wrote:(06-29-2015, 08:20 AM)Jim_Clonk Wrote: Not having Avali is of course a bit sad, but if this works out we might be able to adapt it to a scifi setting, and then we could have Avali. Just a thought... It might be best to draw from a pool of writers and concepts for a sci-fi rather than do it all yourself. RE: Avali Nexus Forum 1: A Cold Phoenix - Battle Bee - 06-29-2015 (06-29-2015, 06:30 AM)Surge Wrote:(06-29-2015, 06:30 AM)Jim_Clonk Wrote: Something something will it blend?Yes. My tongue will indeed blend and the pain will make me very cross. Tongue smoke. Don't breathe this! (06-29-2015, 08:05 AM)Reks Wrote: Reading back... He's the HERO we neither deserve, nor need. RE: Avali Nexus Forum 1: A Cold Phoenix - SCN-3_NULL - 06-29-2015 hunter scout car? Is that you? RE: Avali Nexus Forum 1: A Cold Phoenix - Gonzogonz - 06-29-2015 (06-29-2015, 08:42 AM)Surge Wrote:(06-29-2015, 08:40 AM)Gonzogonz Wrote: i'm planning to make a sci-fi DnD setting sometime, dunno if it'll be as applicable to a text-based RP as this though. yeah yeah, of course. 85% of all i make is a mishmash of different things. this would undoubtedly be any different. and it would strongly build on the dungeon world ruleset to the point it's almost just a re-skin with reworked classes. but making a sci-fi setting as opposed to a fantasy/medival setting just takes so much more time, even if you make it in a pre-existing universe, maybe even more so for the work and researched required to know about said pre-existing setting. RE: Avali Nexus Forum 1: A Cold Phoenix - Surge - 06-29-2015 my day so far: "ah another morning of my jaw being ridiculously sore" "time for more low-grade pain meds so I can hopefully alleviate some of this discomfort and still function for at least half of the day" "yup...they're not doing anything, and I'm ready to pass out with exhaustion" "so much for sleep, I've done nothing but that for the past 2 days and couldn't if I tried" "so much for anything else, my brain refuses to allow itself to be engaged in anything other than rest" "wow my jaw feels worse than it did after the surgery" RE: Avali Nexus Forum 1: A Cold Phoenix - SCN-3_NULL - 06-29-2015 "Which way to the baby war?" RE: Avali Nexus Forum 1: A Cold Phoenix - Umbra - 06-29-2015 (06-29-2015, 05:52 AM)Shaadaris Wrote:(06-29-2015, 05:49 AM)Battle Bee Wrote: Well yeah, HERO is the worst Terraria content creator there is and he does have a long track record of cheating, insulting other Youtubers and being greedy, but he is also the most popular one, and Red probably didn't expect him to reach a whole new level of assholeness by waiting 1 fucking hour to begin his stream and show off literally nothing exciting in the end. Yri is awesome. He definitely deserves more subscribers. (06-29-2015, 07:07 AM)Surge Wrote: Despite being AC fans, my friends and I have already unanimously agreed Altair is an idiot. We've also made jokes about him drowning in the rain. RE: Avali Nexus Forum 1: A Cold Phoenix - SCN-3_NULL - 06-29-2015 now this is really useful.....for those who actually plays this >.>|| RE: Avali Nexus Forum 1: A Cold Phoenix - Surge - 06-29-2015 RE: Avali Nexus Forum 1: A Cold Phoenix - SCN-3_NULL - 06-29-2015 and this too <.<|| RE: Avali Nexus Forum 1: A Cold Phoenix - Silverduke1 - 06-29-2015 (06-29-2015, 03:39 PM)Surge Wrote:yeah sounds about right ._. Avali Nexus Forum 1: A Cold Phoenix - kawaiiChiimera - 06-29-2015 *frontflips and faceplants into the thread* |