Avali Nexus
Avali Nexus Forum Thread 3: A crowd. - Printable Version

+- Avali Nexus (http://avalinexus.seraphimlabs.com/forum)
+-- Forum: Nexus General (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=1)
+--- Forum: Avali Nexus General (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=2)
+---- Forum: The Archives (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=11)
+---- Thread: Avali Nexus Forum Thread 3: A crowd. (/showthread.php?tid=59)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500


RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 11-15-2015

(11-15-2015, 11:25 PM)Shaadaris Wrote: Okay, that's it; I haven't even played the game yet (Tuesday! Assuming I can run it on whichever computer I have avaliable at the time...) and I've completely switched sides. Fallout 4 is amazing, despite the issues.
...I'm still probably going to get a mod that removes the voiced protagonists and restore the dialogue boxes, though, once there are high-quality and very-compatible ones of those released... Though I will probably do my first playthrough with only must-have mods (darker nights, less horribly annoying UI, bugfixes, performance mods, etc.)
I have played it for several hours and stand by my previous assertions, the engine is shit and horribly limiting, the new dialogue has it's moments but for the most part feels very forced (many conversation options are "yes" "no" "yes #2" and "ask for more info"), settlement building feels tacked on and unrewarding beyond the addition of crafting stations (settlers have no names unless you recruit them through a quest, the settlement contributes literally nothing to YOU except crafting stations and storage), quest pacing related to level is...very questionable (At level 11 I have been sent on a quest where my best weapons do 1/100th of the HP of an average enemy because they are so overleveled), the UI is cancerous (no info about items until you pick them up, no easy access info about enemies such as their LEVEL). etcetera etcetera, bethesda has a neat idea with lots of charm but they've executed it with all the grace of a drunken hippo performing ballet, and it will fall to modders to make a workable game out of it.


RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 11-15-2015




Heads are overrated

Also, can someone confirm this for me?
https://m.reddit.com/r/fo4/comments/3swmhc/literally_hitting_them_with_a_mini_nuke/

Someone did it, someone actually did it!
[Image: upcKV5o.jpg]
Queue John Cena's theme!


RE: Avali Nexus Forum Thread 3: A crowd. - Shaadaris - 11-16-2015

(11-15-2015, 11:31 PM)Surge Wrote:
(11-15-2015, 11:25 PM)Shaadaris Wrote: Okay, that's it; I haven't even played the game yet (Tuesday! Assuming I can run it on whichever computer I have avaliable at the time...) and I've completely switched sides. Fallout 4 is amazing, despite the issues.
...I'm still probably going to get a mod that removes the voiced protagonists and restore the dialogue boxes, though, once there are high-quality and very-compatible ones of those released... Though I will probably do my first playthrough with only must-have mods (darker nights, less horribly annoying UI, bugfixes, performance mods, etc.)
-all of the problems- it will fall to modders to make a workable game out of it.
You do realize that's exactly the same as pretty much every open world Bethesda game, yeah? What exactly the problems are vary from game to game, but there are always a lot of very serious problems the modders need to sort out.


RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 11-16-2015

(11-16-2015, 12:15 AM)Shaadaris Wrote:
(11-15-2015, 11:31 PM)Surge Wrote: -all of the problems- it will fall to modders to make a workable game out of it.
You do realize that's exactly the same as pretty much every open world Bethesda game, yeah? What exactly the problems are vary from game to game, but there are always a lot of very serious problems the modders need to sort out.

A consistent problem is still a problem. The fact that modders will be required to make the game actually good is not a feature, it's a problem.
The core concept of the game may be enjoyable and modders will be able to polish the turd to a point where it's pretty good but it's still a turd of a game.
Honestly I'd recommend torrenting it, if you buy it Bethesda will just continue to half-ass games like this and make modders do all the actual work of making the game good.


RE: Avali Nexus Forum Thread 3: A crowd. - Marxon - 11-16-2015

Meanwhile in TerraTech:
[Image: 177ABEFD375C647FB443A95356E4DAAA7788D2DD]

OH MY GOD IT'S WORSE THAN HAVING 9 CHILDREN I CAN'T MOVE AAAAAAA!

This is what I get for trying to use experimental ai modules to automate my tree felling work.


RE: Avali Nexus Forum Thread 3: A crowd. - Flarezerker - 11-16-2015

(11-15-2015, 11:31 PM)Surge Wrote:
(11-15-2015, 11:25 PM)Shaadaris Wrote: Okay, that's it; I haven't even played the game yet (Tuesday! Assuming I can run it on whichever computer I have avaliable at the time...) and I've completely switched sides. Fallout 4 is amazing, despite the issues.
...I'm still probably going to get a mod that removes the voiced protagonists and restore the dialogue boxes, though, once there are high-quality and very-compatible ones of those released... Though I will probably do my first playthrough with only must-have mods (darker nights, less horribly annoying UI, bugfixes, performance mods, etc.)
I have played it for several hours and stand by my previous assertions, the engine is shit and horribly limiting, the new dialogue has it's moments but for the most part feels very forced (many conversation options are "yes" "no" "yes #2" and "ask for more info"), settlement building feels tacked on and unrewarding beyond the addition of crafting stations (settlers have no names unless you recruit them through a quest, the settlement contributes literally nothing to YOU except crafting stations and storage), quest pacing related to level is...very questionable (At level 11 I have been sent on a quest where my best weapons do 1/100th of the HP of an average enemy because they are so overleveled), the UI is cancerous (no info about items until you pick them up, no easy access info about enemies such as their LEVEL). etcetera etcetera, bethesda has a neat idea with lots of charm but they've executed it with all the grace of a drunken hippo performing ballet, and it will fall to modders to make a workable game out of it.
All I could think of was that song Ill make a man out of you as I read that.


RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 11-16-2015

(11-16-2015, 12:51 AM)Flarezerker Wrote:
(11-15-2015, 11:31 PM)Surge Wrote: I have played it for several hours and stand by my previous assertions, the engine is shit and horribly limiting, the new dialogue has it's moments but for the most part feels very forced (many conversation options are "yes" "no" "yes #2" and "ask for more info"), settlement building feels tacked on and unrewarding beyond the addition of crafting stations (settlers have no names unless you recruit them through a quest, the settlement contributes literally nothing to YOU except crafting stations and storage), quest pacing related to level is...very questionable (At level 11 I have been sent on a quest where my best weapons do 1/100th of the HP of an average enemy because they are so overleveled), the UI is cancerous (no info about items until you pick them up, no easy access info about enemies such as their LEVEL). etcetera etcetera, bethesda has a neat idea with lots of charm but they've executed it with all the grace of a drunken hippo performing ballet, and it will fall to modders to make a workable game out of it.
All I could think of was that song Ill make a man  out of you as I read that.

why


RE: Avali Nexus Forum Thread 3: A crowd. - Flarezerker - 11-16-2015

Because Internet. Now, sing it with me!


RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 11-16-2015

(11-16-2015, 12:54 AM)Flarezerker Wrote: Because Internet. Now, sing it with me!

[Image: uIwdrcJ.gif]


RE: Avali Nexus Forum Thread 3: A crowd. - Flarezerker - 11-16-2015

Awwwww, cmon. Its gonna be fun.


RE: Avali Nexus Forum Thread 3: A crowd. - Umbra - 11-16-2015

(11-16-2015, 12:54 AM)Flarezerker Wrote: Because Internet. Now, sing it with me!

LET'S GET DOWN TO BUSINESS
TO DEFEAT
THE HUUUUUUNS

DID THEY SEND ME DAUGHTERS
WHEN I ASKED
FOR SOOOOONS


RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 11-16-2015

wherein Surge talks about the writing in FO4 up to as far as he has gotten, obvious spoilers.




RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 11-16-2015

As more spoiler light comment on the writing I genuinely like Codsworth, but I am also heavily biased as he is robot. Honestly though I find myself questioning constantly how a robot that clearly needs refueling within the lifetime of it's owner, and frequently enough that it's intended to be refueled in the home, is able to continue functioning nonstop for 200 years, and how it has an AI as sophisticated as any human mind yet it didn't go nucking futs in those 200 years ALONE. He's a fun character though.

[Image: 6cwz4ll.gif]
MRW I find a legendary radroach.


RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 11-16-2015

(11-16-2015, 04:25 AM)Surge Wrote: As more spoiler light comment on the writing I genuinely like Codsworth, but I am also heavily biased as he is robot. Honestly though I find myself questioning constantly how a robot that clearly needs refueling within the lifetime of it's owner, and frequently enough that it's intended to be refueled in the home, is able to continue functioning nonstop for 200 years, and how it has an AI as sophisticated as any human mind yet it didn't go nucking futs in those 200 years ALONE. He's a fun character though.

If I recall theres one location there the garben is run entire by mr gusty bots most of them are just drone but a few are given higher cognitive ability that keep the whole facility running, and I think Codsworth i one of those higher cognitive bots that you would encounter 

(11-16-2015, 04:25 AM)Surge Wrote:
[Image: 6cwz4ll.gif]
MRW I find a legendary radroach.

Also most legendary are junk/useless


RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 11-16-2015

(11-16-2015, 04:39 AM)SCN-3_NULL Wrote:
(11-16-2015, 04:25 AM)Surge Wrote: As more spoiler light comment on the writing I genuinely like Codsworth, but I am also heavily biased as he is robot. Honestly though I find myself questioning constantly how a robot that clearly needs refueling within the lifetime of it's owner, and frequently enough that it's intended to be refueled in the home, is able to continue functioning nonstop for 200 years, and how it has an AI as sophisticated as any human mind yet it didn't go nucking futs in those 200 years ALONE. He's a fun character though.

If I recall theres one location there the garben is run entire by mr gusty bots most of them are just drone but a few are given higher cognitive ability that keep the whole facility running, and I think Codsworth i one of those higher cognitive bots that you would encounter 
The galleria is run by a Mr Gutsy, the security version of Mr Handy, AKA Codsworth, specially made to staff the galleria and the Mr Handy running greygarden has a defective personality.
Codsworth is a common consumer model too.


RE: Avali Nexus Forum Thread 3: A crowd. - Shaadaris - 11-16-2015

(11-16-2015, 12:18 AM)Surge Wrote:
(11-16-2015, 12:15 AM)Shaadaris Wrote: You do realize that's exactly the same as pretty much every open world Bethesda game, yeah? What exactly the problems are vary from game to game, but there are always a lot of very serious problems the modders need to sort out.

A consistent problem is still a problem. The fact that modders will be required to make the game actually good is not a feature, it's a problem.
The core concept of the game may be enjoyable and modders will be able to polish the turd to a point where it's pretty good but it's still a turd of a game.
Honestly I'd recommend torrenting it, if you buy it Bethesda will just continue to half-ass games like this and make modders do all the actual work of making the game good.

I will not torrent it. Also, one more sale is not going to make a difference to them, considering they've already probably made millions from the game.

While Beth may release buggy, broken, games that need to be fixed by modders, and that is not a good thing, the games are still some of the most fun I've ever played. While their games may seem half-assed, they've been getting progressively better at making games each installment (depending on your point of view, of course - some still love Morrowind the most) I'd say the main reason the games are so buggy each time is because they seem to have a tendancy to greatly rework if not replace the entire engine each game (Morrowind > Oblivion > Fallout 3 > Skyrim > Fallout 4) and they're generally good at patching the bugs they do find. And yes, while the fact that unofficial patches are needed is not good, they do need to cut off support for their games at some point, and that's why the unoffical patches continue to update.

I first played F3, FNV, and Skyrim on console, and as such never had access to mods, yet I still found each game extremely fun at the time. They are still good games in their own rights, maybe not the best games, but no game holds that honor. I have been spoiled by mods now, and couldn't play without many of them, but that's the point of mods; to add to the game what the developers didn't have time for, or change things that the modders and community think could be improved. For all we know, Bethesda thought the new UI was a good idea at the time. Some people agree, many don't, but either way they didn't have the community to give feedback at the time, and now that the game is released, making drastic changes to its structure wouldn't make sense and would probably anger as many people as it placated. Modding is good, since it means you can essentially change any aspect of the game you like or don't like. You can't expect the game devs to get everything right for everyone.

(11-16-2015, 03:20 AM)Surge Wrote: wherein Surge talks about the writing in FO4 up to as far as he has gotten, obvious spoilers.

If there is one consistent complaint I have from Bethesda, it's writing. I much preferred Fallout: New Vegas' writing to that of Fallout 3, Skyrim, and Oblivion combined. Bethesda just isn't that good at making interesting stories apart from "YOU ARE THIS PERSON. YOU MAY OR MAY NOT HAVE A BACKSTORY OF VARYING IMPORTANCE. HERE ARE THE BAD GUYS WHO ARE OBVIOUSLY COMPLETELY BAD. YOU MUST FIGHT THEM. PROBABLY. AND IT'S PROBABLY URGENT TOO. HEY, BUT HERE ARE A LOT OF UNIMPORTANT, UNRELATED SIDEQUESTS FOR YOU TO DO IN THE SPARE TIME THE MAIN QUEST TELLS YOU YOU DON'T HAVE. AND A LOT OF CHARACTERS YOU CARE LITTLE ABOUT." By the sounds of it, they've at least fixed the "Nobody in Skyrim has any personality" thing with this game though, so that's a start. If you post more on the subject I won't read it since I want to play the game on my own and it seems you aren't very far in, but it sounds like the story may be better this time.

I will admit I still don't like how rigid your character's backstory is in this game. I get that the Fallout games have in general had more backstory than the Elder Scrolls games, but this one seems a bit much, since you HAVE to have a spouse and child, that child is always male and that spouse is always the opposite sex (which I guess may make sense in the game's 50s'esque context? I'm not very well versed in that section of lore) and you (so far as I can tell) are always happily married in the beginning. That said, one thing that could be used to explain an evil/asshole/madman or otherwise out-of-beginning-character character is that, like the other pods, yours failed (but only partially) and due to the sudden on/off/on/off of the pod, you could have recieved some sort of brain damage that altered the way you think? I dunno. M'eh.

(11-16-2015, 04:43 AM)Surge Wrote:
(11-16-2015, 04:39 AM)SCN-3_NULL Wrote: If I recall theres one location there the garben is run entire by mr gusty bots most of them are just drone but a few are given higher cognitive ability that keep the whole facility running, and I think Codsworth i one of those higher cognitive bots that you would encounter 
The galleria is run by a Mr Gutsy, the security version of Mr Handy, AKA Codsworth, specially made to staff the galleria and the Mr Handy running greygarden has a defective personality.
Codsworth is a common consumer model too.

Note: I believe the fuel is just for his flame-apparatus, and it's quite possible he kept refueling himself and spent a lot of time in a sort of sleep-mode (I mean, he does talk about how he kept trying to keep the house clean in vain, yet when you go in there's a significant pile of leaves and dust and dirt that looks like it's been there for a while) I would imagine, much like everything else, he's run by the bizzare 50's pseudoscience fusion cells or something.
Edit: Quoted wrong post. Genius.


RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 11-16-2015

(11-16-2015, 04:43 AM)Shaadaris Wrote:
(11-16-2015, 12:18 AM)Surge Wrote: A consistent problem is still a problem. The fact that modders will be required to make the game actually good is not a feature, it's a problem.
The core concept of the game may be enjoyable and modders will be able to polish the turd to a point where it's pretty good but it's still a turd of a game.
Honestly I'd recommend torrenting it, if you buy it Bethesda will just continue to half-ass games like this and make modders do all the actual work of making the game good.

I will not torrent it. Also, one more sale is not going to make a difference to them, considering they've already probably made millions from the game.

While Beth may release buggy, broken, games that need to be fixed by modders, and that is not a good thing, the games are still some of the most fun I've ever played. While their games may seem half-assed, they've been getting progressively better at making games each installment (depending on your point of view, of course - some still love Morrowind the most) I'd say the main reason the games are so buggy each time is because they seem to have a tendancy to greatly rework if not replace the entire engine each game (Morrowind > Oblivion > Fallout 3 > Skyrim > Fallout 4) and they're generally good at patching the bugs they do find. And yes, while the fact that unofficial patches are needed is not good, they do need to cut off support for their games at some point, and that's why the unoffical patches continue to update.

I first played F3, FNV, and Skyrim on console, and as such never had access to mods, yet I still found each game extremely fun at the time. They are still good games in their own rights, maybe not the best games, but no game holds that honor. I have been spoiled by mods now, and couldn't play without many of them, but that's the point of mods; to add to the game what the developers didn't have time for, or change things that the modders and community think could be improved. For all we know, Bethesda thought the new UI was a good idea at the time. Some people agree, many don't, but either way they didn't have the community to give feedback at the time, and now that the game is released, making drastic changes to its structure wouldn't make sense and would probably anger as many people as it placated. Modding is good, since it means you can essentially change any aspect of the game you like or don't like. You can't expect the game devs to get everything right for everyone.


(11-16-2015, 03:20 AM)Surge Wrote: wherein Surge talks about the writing in FO4 up to as far as he has gotten, obvious spoilers.

If there is one consistent complaint I have from Bethesda, it's writing. I much preferred Fallout: New Vegas' writing to that of Fallout 3, Skyrim, and Oblivion combined. Bethesda just isn't that good at making interesting stories apart from "YOU ARE THIS PERSON. YOU MAY OR MAY NOT HAVE A BACKSTORY OF VARYING IMPORTANCE. HERE ARE THE BAD GUYS WHO ARE OBVIOUSLY COMPLETELY BAD. YOU MUST FIGHT THEM. PROBABLY. AND IT'S PROBABLY URGENT TOO. HEY, BUT HERE ARE A LOT OF UNIMPORTANT, UNRELATED SIDEQUESTS FOR YOU TO DO IN THE SPARE TIME THE MAIN QUEST TELLS YOU YOU DON'T HAVE. AND A LOT OF CHARACTERS YOU CARE LITTLE ABOUT." By the sounds of it, they've at least fixed the "Nobody in Skyrim has any personality" thing with this game though, so that's a start. If you post more on the subject I won't read it since I want to play the game on my own and it seems you aren't very far in, but it sounds like the story may be better this time.

I will admit I still don't like how rigid your character's backstory is in this game. I get that the Fallout games have in general had more backstory than the Elder Scrolls games, but this one seems a bit much, since you HAVE to have a spouse and child, that child is always male and that spouse is always the opposite sex (which I guess may make sense in the game's 50s'esque context? I'm not very well versed in that section of lore) and you (so far as I can tell) are always happily married in the beginning. That said, one thing that could be used to explain an evil/asshole/madman or otherwise out-of-beginning-character character is that, like the other pods, yours failed (but only partially) and due to the sudden on/off/on/off of the pod, you could have recieved some sort of brain damage that altered the way you think? I dunno. M'eh.

Thousands of people saying "well MY purchase is just a drop in the bucket" is a big part of how they make so many millions.

The engine does not change between games, it gets new features and better graphics but it's the same heavily flawed engine.

Support for the game should end when all major bugs are patched out. Bethesda never patched Skyrim to let you alt tab properly.

I think the most compelling justification for role-playing how you want is that watching your wife and neighbors all die and being helpless to stop it is pretty traumatizing, and that can change a man.

Also the opening sequence is set in 2070.


RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 11-16-2015

Also, have you guys heard of Fallout Frontier, a DLC mod for New Vegas with that happens after Hoover Dam with Legion defeat.(I think)


RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 11-16-2015

(11-16-2015, 04:43 AM)Shaadaris Wrote:
(11-16-2015, 04:43 AM)Surge Wrote: The galleria is run by a Mr Gutsy, the security version of Mr Handy, AKA Codsworth, specially made to staff the galleria and the Mr Handy running greygarden has a defective personality.
Codsworth is a common consumer model too.

Note: I believe the fuel is just for his flame-apparatus, and it's quite possible he kept refueling himself and spent a lot of time in a sort of sleep-mode (I mean, he does talk about how he kept trying to keep the house clean in vain, yet when you go in there's a significant pile of leaves and dust and dirt that looks like it's been there for a while) I would imagine, much like everything else, he's run by the bizzare 50's pseudoscience fusion cells or something.
Edit: Quoted wrong post. Genius.
could be, but even then it's crazy to think that even on a fusion cell he ran for 200 years what with the fact that he flies everywhere with a rocket and that fusion cells in power armor last for not even an hour.


RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 11-16-2015

Don't be a dick and intentionally spoil a game that just came out "just because" - Ehks