Avali Nexus
Avali Nexus Forum Thread 3: A crowd. - Printable Version

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RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 12-16-2015




wow......


RE: Avali Nexus Forum Thread 3: A crowd. - Shaadaris - 12-16-2015

(12-16-2015, 05:59 AM)SCN-3_NULL Wrote:


wow......

This is perhaps the greatest thing Brentalfloss has ever made.
And that is saying a lot.
It's amazing.
If I had twitter I would tweet this.
Y'know, 'cause that's a thing people with twitter do.
Yeah.


RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 12-16-2015

*getting ready to sleep.*
*realizes he is starting to sweat*
*turns on fan*
Winter is not coming.

Well I just read through zoophobia, aside from the site being tumblr-based UI gore I quite enjoyed it.

I often berate comics like this and skin deep for being the umptrillionth rendition of the "normal person thrown into hidden magical realm" trope but I'd be lying if I said I don't still enjoy this trope. The comic itself uses the premise of our "normal" protagonist being a school guidance counselor who shouldn't really have been assigned there, this sets up some high school melodrama around the academy, supernatural antics from the myriad creatures attending it, foul play that brought zoophobic protagonist to this world of talking animals, supernatural politics and general Worldbuilding from the literal spawn of satan being a student, and complex character development through meetings between the protagonist and the students. Basically zoophobia has put a lot on it's plate and even after nearly 5 chapters it still feels like it's in an expositionary phase, a few minor conflicts are partially resolved but set up to be revisted later, and it seems to just keep finding new things to explore by revisting characters and elements introduced earlier, introducing new ones in the process. Basically I worry that it will continue to meander around it's own universe rather than explore any meaty plotline for an extended period, though simple exploration is not an inherently bad thing, and the comic's quirky vibrant art and writing style makes every introduction a treat.


RE: Avali Nexus Forum Thread 3: A crowd. - Shaadaris - 12-16-2015

So I was bored earlier, and decided I would take a go at the greatly-overdone task of creating battle sprites for W. D. Gaster of Undertale wild mass guessing fame... I used the widely-accepted-as-Gaster "mysteryman" sprite as reference, and used Sans' sprites for reference to the style. I took the hands, and edited them of course, from Toriel's sprite, and the smile, eyes, head, and shoes are all heavily-edited versions of the same on Sans. The cloak (*I presume it is a cloak, and made the sprite with that assumption in mind) is my own shoddy mouse-linework and I couldn't be bothered to give it any details. (Well, to be fair, the actual sprite doesn't give it any details either)




RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 12-16-2015

I'm just gonna leave this unlisted here



yes, it is worth wartching, a little easter egg at the probability of 0.05 as of recent update for that mod pack I was making

just skip to 5:11 if you cant wait


RE: Avali Nexus Forum Thread 3: A crowd. - Shaadaris - 12-16-2015

My biggest problem with open world games: Lollygagging is a thing that can be done despite evidence to the contrary.
Many try too much to make everything urgent, either by going straight from quest to quest or just by making the plot feel very urgent.
It makes roleplaying at all very difficult when you have to come up with excuses for you to not immediately get the very important item so you can save the world from impending disaster. And if you do, the world will wait. Nothing will change. You can just keep neandering around doing literally nothing, and the plot will not progress on its own, the demonic armies will not invade, the "dragons" will not destroy the world, the father you're searching for won't end up dead or getting farther and farther out of your reach... The plot is too focused on the protagonist. Everything happens because the protagonist is there. The traitorous elven mage will not make his move until the player has joined the mage college, the thieves will not begin to make a comeback without the protag's intervention, the wedding of what'sherface in the capital city will not happen until, or rather if, the player ever decides to attend, at which point it happens right away.

Adding urgency to the plot causes problems. Instead, it should be more like this:
Between quests, your erudite buddies with knowledge on [plot details] have to do some more research, and it will take some time, so you should go make yourself useful around or something. An excuse, built in, for why you can go off and do sidequests for a while. Maybe if you take too long, they then send you a letter or text depending on the medium which directly states that they've almost finished their research and that's a reason for you to say "oh yes right that was happening and now it is definitely time I go back and check on this instead of just focusing solely on one questline until it's complete even if I'm halfway through three others."
Those demonic armies and deadly "DRAGONS!" don't appear until later in the story, and if enough time passes you can see the threat increase with more fights, more NPC acknowledgement, etc. If you go to another city far away, even if it's your first time there, if it's been a year since the [threat] first appeared, they will already know about it from word of other citizens and you won't have to explain it to them. That wedding? When you start on the relevant questline is when it starts being planned. Not right when the game starts. That way, it seems to take a lot less of a ridiculously long time to prepare. The random-encounter NPCs heading to said wedding will not appear at all until just before it, so it makes sense that they're heading there, instead of arriving a good 3 months before it happens, if ever.

Alternatively, plotlines could just be made more low-key and interesting rather than "OMG STUFF IS HAPPEN RUSH TO PLACE AND TALK TO PERSON AND RUSH TO OPPOSITE END OF MAP FOR REASON OMG URGENT URGENT EMERGENCY HURRY UP!!!1!" where it makes more sense. The protag joins a guild not just before something interesting happens, but instead there's a bunch of day-to-day stuff first, making it feel less contrived and urgent. The main plot is about the very powerful enemies doing a slow, "peaceful" invasion of the setting with a lot of politics and the like, which is why their presence doesn't seem to increase rapidly no matter how long you take, and why it isn't urgent that you stop them immediately!!!! because obstructive bureaucrats (and maybe a couple "DRAGONSSZ!!") are making it (hilariously) difficult for the enemies to get what they want, and the enemies won't launch a full-scale invasion because that would cause a war which would be stupid and a drain on resources. Instead it's like a Cold War of sorts, and maybe the player is who brings it out of the stalemate with their [plot aquired super ability or item or information or whatever] instead of there supposedly being a full-fledged war already going on despite not seeing any battles until you get directly involved.

I forget exactly where I was going to go with this next, but my point is made. Also most of my examples were from Elder Scrolls games, and most of those from Skyrim. That's why I liked the Thalmor, or rather what they could have been - they were an enemy that wasn't an immediate threat which had to (and could) be dealt with instantly. Unfortunately, they decided "DRAGONSZSZSSZZSSS!!1!" instead was a better idea, and left the Thalmor with literally no plot relevance asides from occasionally seeing them, apparently being a cause of the civil war, but that was also very unimportant, and we invaded one spot they were in because we wanted to... look at a couple journals to see if they had info on the "DRAGONSSSHSHSUSHOUDFUSRODAHLUWDHNWIHD!!!11!!2!"?
Seriously? We have a big, important, looming, and interesting threat there which we can make into an interesting enemy, and we could even intertwine them with other plotlines without it being contrived, and... they are the least-used faction in the game, with no way to join or undermine them. Heck, as far as I can tell, even if you kill their patrols, invade their stronghold to rescue a prisoner, infiltrate their embassy to steal information, etc. etc. they still do nothing to try to stop you, and are irrelevant to any other major plotline except the winterhold college because of a single guy. COME ON!! ARGHH!

On an unrelated note, I now have 850 TVTropes pages bookmarked.

This Essay-Length Rant brought to you by 2:00 AM Shaadaris.


RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 12-16-2015

[Image: b03.jpg]
it means no worries


RE: Avali Nexus Forum Thread 3: A crowd. - kawaiiChiimera - 12-16-2015

(12-16-2015, 04:34 AM)SCN-3_NULL Wrote:
(12-16-2015, 02:52 AM)Davepeta Wrote: volvo fixed csgo btw

So how much they nerfed the R8 eh? Make it actually 6 shots clip?
nah, they nerfed the R8 a lot, made the cocking noise very loud for other players, and rolled back the pistol and rifle changes


RE: Avali Nexus Forum Thread 3: A crowd. - Jim_Clonk - 12-16-2015

I wonder if I should still do something in the serious RP revival project.


RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 12-16-2015

okay some of you guys might need this
[Image: tumblr_nzgld1nmwp1satuyeo1_1280.jpg]


RE: Avali Nexus Forum Thread 3: A crowd. - Flarezerker - 12-16-2015

(12-16-2015, 05:21 PM)SCN-3_NULL Wrote: okay some of you guys might need this
-snipe'd nurd-

Thats my new desktop image. That is definitely my new desktop. Where do you get this stuff from, anyways? Do you just spend the day searching on Google Images for it?


RE: Avali Nexus Forum Thread 3: A crowd. - Ehksidian - 12-16-2015

[Image: IuIOMJQ.jpg]


RE: Avali Nexus Forum Thread 3: A crowd. - kawaiiChiimera - 12-16-2015

(12-16-2015, 05:28 PM)Flarezerker Wrote:
(12-16-2015, 05:21 PM)SCN-3_NULL Wrote: okay some of you guys might need this
-snipe'd nurd-

Thats my new desktop image. That is definitely my new desktop. Where do you get this stuff from, anyways? Do you just spend the day searching on Google Images for it?
Tumblr.


RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 12-16-2015






RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 12-16-2015

meanwhile in wildstar:
"truly winterfest cheer is in the air when a pvp flagged dommie can wander through thayd unmolested"
"they're still here? pretty sure I killed them earlier"
"wow you just ruined winterfest"

[Image: aRdtl1F.gif]
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
GEARBOX IS DOING IT
THE NEW HOMEWORLD TITLE THAT LEGENDS SPOKE OF
GROUND AND SPACE COMBAT IN THE SAME GAME AAAAAAAAA


RE: Avali Nexus Forum Thread 3: A crowd. - Flarezerker - 12-16-2015

Time to play one of the easiest games ever, Dark Souls 2. Why do I punish myself so..?


RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 12-16-2015

I have a debit card now yaaaaay

*try to buy new homeworld game*
"we're sorry, there was an error initializing your purchase"
*try to set up paypal account*
"we're sorry, that routing number isn't valid"
*try to bypass linking my savings account*
"if you link your savings account you will be able to avoid transaction fees"
GOD FUCKING DAMN EVERYTHING.

oh. OKAY. those "transaction fees" they mentioned are only for if somebody wants to give me money.

*open up DA to check inbox*
*first thing I see: "share an update with your 29 watchers!"*
"THAT'S 29 IDIOTS WITH NO TASTE"


RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 12-17-2015

So, random question, favorite Star Wars strike craft and why?

I love the TIE Hunter, it's such a fantastic show of power, not only is it blatantly a TIE version of the X-wing it's also a clearly superior craft, effectively showing that not only is the Empire better at what they do they can also be better than the rebels at the rebel's own game if they so wish.


Avali Nexus Forum Thread 3: A crowd. - kawaiiChiimera - 12-17-2015

I haven't watched a single Star Wars movie.


RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 12-17-2015

(12-17-2015, 01:28 AM)Davepeta Wrote: I haven't watched a single Star Wars movie.
And I assume you've played none of the games either?