Avali Nexus Forum Thread 3: A crowd. - Printable Version +- Avali Nexus (http://avalinexus.seraphimlabs.com/forum) +-- Forum: Nexus General (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=1) +--- Forum: Avali Nexus General (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=2) +---- Forum: The Archives (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=11) +---- Thread: Avali Nexus Forum Thread 3: A crowd. (/showthread.php?tid=59) Pages:
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RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 01-28-2016 (01-28-2016, 04:52 AM)Lost Rinoah Wrote:We have literally spent entire afternoons flailing our way through singular missions.(01-28-2016, 04:03 AM)Surge Wrote: Felt good to play men of war with friends again, even if we got literally nowhere and at one point I just flipped on march of cambreadth so I could pretend we were dying heroically or actually going to pull through at some point. RE: Avali Nexus Forum Thread 3: A crowd. - Lost Rinoah - 01-28-2016 Hehh... I can't handle leading as much as I'm supposed to. So I end up with one squad spearheading while having to leave everything else to their own devices. It took me like 10 hours per mission set to easy in single player. x.o RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 01-28-2016 (01-28-2016, 05:02 AM)Lost Rinoah Wrote: Hehh... I can't handle leading as much as I'm supposed to. So I end up with one squad spearheading while having to leave everything else to their own devices. It took me like 10 hours per mission set to easy in single player. x.oMen of War is a game of battle lines, which is the only reason it is even remotely manageable, you park infantry in cover a reasonable distance away and forget about them, then to attack you move them closer and involve a tank. Usually we get by by making me the designated tank commander, so I micro tanks 24/7 to try and make things happen without wasting limited resources. RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 01-28-2016 A quick mental inventory on characters shows that considering I have done nothing "serious" with any of them there are FAR too many I won't consider "one-offs" RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 01-28-2016 RE: Avali Nexus Forum Thread 3: A crowd. - Shaadaris - 01-28-2016 *Flips table of values* ARGIULWUDHBNWIDHUWIHU THIS IS RIDICULOUS. Here's the very basic, absolute minimum barebones version of the LUA code that I'm using right now: Code: val1 = 0.25 Makes sense, right? val3 goes to 0.995, then to 0.990, and so on, until it's 0. ...Or rather, that's what it should be doing, because apparently I BROKE MATH ITSELF. Here's the output I get: Code: 1 THIS MAKES NO SENSE. THIS IS NOT HOW YOU MATH. I EVEN CHECKED WITH A CALCULATOR. RE: Avali Nexus Forum Thread 3: A crowd. - Segolia - 01-28-2016 (01-28-2016, 11:28 AM)Shaadaris Wrote: *Flips table of values* What's the actual code - simplifying the code to it's intended logical steps in pseudocode won't help resolve issues with the actual code. If I had to take a random guess, since the logic seems to be giving you approximately correct values it's type fuckery, and floats are getting cast to ints or whatever in a way that the computer doesn't play nice with. RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 01-28-2016 (01-28-2016, 11:28 AM)Shaadaris Wrote: *Flips table of values*I'm not sure what exactly you're trying to do, but I have some idea what's the operation are, also if recall correctly back in my microcontroller class you should atleast able to state print max decimal for the integer or something like Code: printf("Average mark = %.2f.\n", average); for buddha's shake why is the code box is still not fixed since when there was a wing commander animated series? RE: Avali Nexus Forum Thread 3: A crowd. - UnamusedAvali - 01-28-2016 Playing SS Vanilla with a 2 man fleet consisting of Wolf-Class, both equipped with 2 LRPD lasers, an ion cannon, harpoon missile pods(Wolf I)/Salamanders(Wolf II), and Heavy Blasters(WI)/Pulse Lasers(WII). Pirate fleet made of a Hammerhead and a Hammerhead(D), 3 Lashers(D) and 4 Wolves(D) catches up to me after I burnt out escaping a Sindrian Dikhead patrol... WHAT IS THIS GAME! RE: Avali Nexus Forum Thread 3: A crowd. - Comito - 01-28-2016 RE: Avali Nexus Forum Thread 3: A crowd. - SilverOtter - 01-28-2016 So... The SRSRP still needs a few more players before it can start. Anyone willing to sell your soul to get another RP? RE: Avali Nexus Forum Thread 3: A crowd. - Comito - 01-28-2016 (01-28-2016, 04:07 PM)SilverOtter Wrote: So... The SRSRP still needs a few more players before it can start. Anyone willing to sell your soul to get another RP? I guess I'll give it a whirl. RE: Avali Nexus Forum Thread 3: A crowd. - Jim_Clonk - 01-28-2016 (01-28-2016, 04:07 PM)SilverOtter Wrote: So... The SRSRP still needs a few more players before it can start. Anyone willing to sell your soul to get another RP?I'll probably just occasionally complain about the noise by which I mean things that make no sense. RE: Avali Nexus Forum Thread 3: A crowd. - UnamusedAvali - 01-28-2016 (01-28-2016, 04:07 PM)SilverOtter Wrote: So... The SRSRP still needs a few more players before it can start. Anyone willing to sell your soul to get another RP?Before you start, agree to bar me before I get very dazed and attempt to join. RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 01-28-2016 the progression of my face after armored warfare pit my stock M60A3 against a collection of chieftans and T-64s and I quickly found none of them could do anything to me. RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 01-28-2016 (01-28-2016, 06:00 PM)Surge Wrote: the progression of my face after armored warfare pit my stock M60A3 against a collection of chieftans and T-64s and I quickly found none of them could do anything to me. So far I think only the A3 has ERA at tier 5 which makes them quite durable RE: Avali Nexus Forum Thread 3: A crowd. - Umbra - 01-28-2016 404 ERROR PAGE DOES NOT COMPUTE PRESS ANY KEY TO CONTINUE RE: Avali Nexus Forum Thread 3: A crowd. - UnamusedAvali - 01-28-2016 (01-28-2016, 06:38 PM)Umbra Wrote: 404 ERROR PAGE DOES NOT COMPUTE PRESS ANY KEY TO CONTINUE*Furiously jams door-key into USB port.* RE: Avali Nexus Forum Thread 3: A crowd. - Umbra - 01-28-2016 I just randomly looked at the "people online" list, and... Apparently, two guests are "printing" threads. Is that normal, or is something wrong? RE: Avali Nexus Forum Thread 3: A crowd. - OdinYggd - 01-28-2016 (01-28-2016, 11:28 AM)Shaadaris Wrote: *Flips table of values* But it is how math works on computers. What you have encountered is the phenomena of Float Rounding. Basically, even decimal places to us are only rarely perfectly represented in binary. So the computer approximates as best it can. Over time that little bit of error on EVERY SINGLE CALCULATION adds up significantly and causes weird phenomena. In Kerbal Space Program, the phenomena would cause a ship to accelerate to speeds in excess of the speed of light when making a hairpin turn around the sun. The forces applied to the ship in such a maneuver would trigger float rounding to appear with an exponentially increasing result that would fling the ship into deep space at insane multiples of the speed of light. |