Avali Nexus Forum Thread 3: A crowd. - Printable Version +- Avali Nexus (http://avalinexus.seraphimlabs.com/forum) +-- Forum: Nexus General (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=1) +--- Forum: Avali Nexus General (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=2) +---- Forum: The Archives (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=11) +---- Thread: Avali Nexus Forum Thread 3: A crowd. (/showthread.php?tid=59) Pages:
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RE: Avali Nexus Forum Thread 3: A crowd. - AustinLB90 - 10-11-2015 (10-11-2015, 12:27 PM)Jim_Clonk Wrote:(10-11-2015, 12:22 PM)Rukii Wrote: In what way? that's the entire point of undertale, the game is designed to remember EVERYTHING and i mean EVERYTHING. RE: Avali Nexus Forum Thread 3: A crowd. - Jim_Clonk - 10-11-2015 (10-11-2015, 12:32 PM)Rukii Wrote:I know what it's going for, and I appreciate the concept. I just think it went a bit too far.(10-11-2015, 12:27 PM)Jim_Clonk Wrote: What I'm talking about is the fact that this game goes through great lengths to ensure the consequences of your actions are permanent. Such a thing is something for reality, not a video game. Especially as people tend to use games to get away from reality for a while.So you're entirely disregarding that the "permanent effects" is a direct commentary on how casually people treat their actions in made up worlds? RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 10-11-2015 (10-11-2015, 12:34 PM)Jim_Clonk Wrote:(10-11-2015, 12:30 PM)SCN-3_NULL Wrote: yeah...that happens if you do the genocide run, it's permanent even with a full data cleanseNo need to strike that through, I know what's going on... you could use the super mecha death christ 2000 bc version 4.0 beta level of tricking the steam could to overwrite the data it initially have. RE: Avali Nexus Forum Thread 3: A crowd. - Jim_Clonk - 10-11-2015 (10-11-2015, 12:36 PM)Rukii Wrote:As I previously said, the game makes absolutely ridiculously sure that exactly that isn't possible.(10-11-2015, 12:34 PM)Jim_Clonk Wrote: No need to strike that through, I know what's going on... RE: Avali Nexus Forum Thread 3: A crowd. - AustinLB90 - 10-11-2015 (10-11-2015, 12:34 PM)Jim_Clonk Wrote:(10-11-2015, 12:30 PM)SCN-3_NULL Wrote: yeah...that happens if you do the genocide run, it's permanent even with a full data cleanseNo need to strike that through, I know what's going on... well you can, the only consequences are changed dialogues as far as i know, but nothing too dramatic. RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 10-11-2015 (10-11-2015, 12:40 PM)AustinLB90 Wrote:(10-11-2015, 12:34 PM)Jim_Clonk Wrote: No need to strike that through, I know what's going on... RE: Avali Nexus Forum Thread 3: A crowd. - Rukii - 10-11-2015 (10-11-2015, 12:39 PM)Jim_Clonk Wrote: As I previously said, the game makes absolutely ridiculously sure that exactly that isn't possible. (10-11-2015, 12:37 PM)Jim_Clonk Wrote: I know what it's going for, and I appreciate the concept. It's not about the gameplay, or the puzzles, or the fact that you're playing a rpg and given the option to not slaughter. Undertale is having the free choice of how you want to treat the game and interact with the world and characters given, but it wouldn't be undertale if it let up on its rule of consistent consequence. That's for all other games, but not this, because it, unlike most things, defines itself. RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 10-11-2015 tf2 updates are kinda more disappointing this time..... RE: Avali Nexus Forum Thread 3: A crowd. - Jim_Clonk - 10-11-2015 (10-11-2015, 12:53 PM)Rukii Wrote:Unfortunately for it, that goes against my philosophy of what a game is.(10-11-2015, 12:39 PM)Jim_Clonk Wrote: As I previously said, the game makes absolutely ridiculously sure that exactly that isn't possible. RE: Avali Nexus Forum Thread 3: A crowd. - Rukii - 10-11-2015 (10-11-2015, 12:59 PM)Jim_Clonk Wrote:"Sadly, it doesn't comply with my definitions for what belongs and does not belong in a game"(10-11-2015, 12:53 PM)Rukii Wrote: It's not about the gameplay, or the puzzles, or the fact that you're playing a rpg and given the option to not slaughter.Unfortunately for it, that goes against my philosophy of what a game is. It is very clearly, just a game. RE: Avali Nexus Forum Thread 3: A crowd. - Jim_Clonk - 10-11-2015 (10-11-2015, 01:17 PM)Rukii Wrote:In what way is it "just a game" if your actions in it are as permanent as they are in reality?(10-11-2015, 12:59 PM)Jim_Clonk Wrote: Unfortunately for it, that goes against my philosophy of what a game is."Sadly, it doesn't comply with my definitions for what belongs and does not belong in a game" As I've said before, you can't really use this game to escape reality if there's nothing to escape to as it just gives you it's own reality that you can do nothing about. I might give a more detailed version of my thoughts on this later... RE: Avali Nexus Forum Thread 3: A crowd. - Segolia - 10-11-2015 (10-11-2015, 12:39 PM)Jim_Clonk Wrote:(10-11-2015, 12:36 PM)Rukii Wrote: Then you can, you just need to delete all data associated with it.As I previously said, the game makes absolutely ridiculously sure that exactly that isn't possible. I'm like 95% certain you can very easily and that it's just a file in your appdata directory or a registry entry. It's not magic. RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 10-11-2015 (10-11-2015, 01:24 PM)Segolia Wrote:people had tried that and that didnt work, I've heard that some of the game's data is stored on steam cloud, kinda genius but if I remember the method correctly is to force steam cloud to overwrite that file to have a clean reset.(10-11-2015, 12:39 PM)Jim_Clonk Wrote: As I previously said, the game makes absolutely ridiculously sure that exactly that isn't possible. RE: Avali Nexus Forum Thread 3: A crowd. - Rukii - 10-11-2015 (10-11-2015, 01:24 PM)Jim_Clonk Wrote:(10-11-2015, 01:17 PM)Rukii Wrote: "Sadly, it doesn't comply with my definitions for what belongs and does not belong in a game"In what way is it "just a game" if your actions in it are as permanent as they are in reality? "you can't really use this game to escape reality if there's nothing to escape to" " as it just gives you it's own reality that you can do nothing about" "Nothing to escape to" "It's own reality" Perhaps it's just too specific of a world for you? And besides, depending on what... escape you need, there are other games for that, as this is for a few particular sets of experiences people will want to have. RE: Avali Nexus Forum Thread 3: A crowd. - Jim_Clonk - 10-11-2015 (10-11-2015, 01:28 PM)SCN-3_NULL Wrote:From what I've read, not even that is entirely possible.(10-11-2015, 01:24 PM)Segolia Wrote: I'm like 95% certain you can very easily and that it's just a file in your appdata directory or a registry entry.people had tried that and that didnt work, I've heard that some of the game's data is stored on steam cloud, kinda genius but if I remember the method correctly is to force steam cloud to overwrite that file to have a clean reset. (10-11-2015, 01:29 PM)Rukii Wrote:Maybe you don't entirely understand the fact that I don't have anything against this game as a whole.(10-11-2015, 01:24 PM)Jim_Clonk Wrote: In what way is it "just a game" if your actions in it are as permanent as they are in reality? The only thing is that this isn't what I want in a game/what I think a game is. So, perhaps we should simply stop calling it a game and rather call it an "experience", because that it certainly is. RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 10-11-2015 I've been thinking, should I try to make honey mead(assuming it is legal here, stupid muslin constitution), is it very hard/take damn long? RE: Avali Nexus Forum Thread 3: A crowd. - Surge - 10-11-2015 Again I go to sleep and we argue about undertale. People have opinions... RE: Avali Nexus Forum Thread 3: A crowd. - Marxon - 10-11-2015 Boop... RE: Avali Nexus Forum Thread 3: A crowd. - AustinLB90 - 10-11-2015 (10-11-2015, 02:50 PM)Marxon Wrote: Boop... hi ow are you feeling today? or night. RE: Avali Nexus Forum Thread 3: A crowd. - SCN-3_NULL - 10-11-2015 I should start designing some of my characters in Halloween costumes |