Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Printable Version +- Avali Nexus (http://avalinexus.seraphimlabs.com/forum) +-- Forum: Nexus General (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=1) +--- Forum: Avali Nexus General (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=2) +--- Thread: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... (/showthread.php?tid=82) Pages:
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RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Lost Rinoah - 11-04-2016 The first one is always easy, since it's the test run to figure out the skill level etcetra of the group. Next mission is probably going to involve lots of infighting. I've personally been a fan of the firefly for quite a while, it's one of those mechs with a certain specific silhouette that draws my eye. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Surge - 11-04-2016 (11-04-2016, 07:25 AM)Lost Rinoah Wrote: The first one is always easy, since it's the test run to figure out the skill level etcetra of the group. Next mission is probably going to involve lots of infighting.Yeah I talked a bit with our GM afterwards and he said he didn't quite expect us to rip through the mission so fast. I'm definitely liking the Firefly so far, my only real complaint being that it isn't necessarily super speedy for a light, on level ground the Scorpion outruns it and so I depend on the jump jets to confound return fire and outmaneuver other mechs. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - SCN-3_NULL - 11-04-2016 fox storage, drawn with fennekins RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Ehksidian - 11-04-2016 (11-04-2016, 05:46 AM)SilverOtter Wrote: So I'm watching Jojo's Bizarre Adventure. it's called a "bizarre" adventure for a reason. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Comito - 11-04-2016 RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Surge - 11-04-2016 Dear Diary. Today I got my math professor to tell me to shut up and had a minor crisis over trying to figure out why literally everyone in the room, professor included was getting an answer to a problem that was 1 whole off from the given correct answer. I still don't know. WHERE DID THE 12 COME FROM!? HOW DO YOU LOSE ONE WHOLE WHEN CALCULATING TO THE TENTH!? RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - SCN-3_NULL - 11-04-2016 (11-04-2016, 03:15 PM)Surge Wrote: Dear Diary. he must be getting old RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Shaadaris - 11-04-2016 (11-04-2016, 12:01 PM)SCN-3_NULL Wrote: It is real! Edit: And by real I mean photoshopped, but there are at least two really stacked there. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Dipdoo - 11-04-2016 (11-04-2016, 03:15 PM)Surge Wrote: Dear Diary. I did that earlier today actually, except I somehow got a negative when the only possible answer was positive, we all then spent about 30 minutes dissecting what had happened. I misplaced one sign, it felt like my first year of programming all over again. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Surge - 11-04-2016 (11-04-2016, 07:19 PM)Dipdoo Wrote:Nobody cared that nobody had the correct answer, like I said they were mad at me for asking about it multiple times, it was crazy.(11-04-2016, 03:15 PM)Surge Wrote: Dear Diary. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Lost Rinoah - 11-05-2016 (11-04-2016, 11:23 AM)Surge Wrote:(11-04-2016, 07:25 AM)Lost Rinoah Wrote: The first one is always easy, since it's the test run to figure out the skill level etcetra of the group. Next mission is probably going to involve lots of infighting.Yeah I talked a bit with our GM afterwards and he said he didn't quite expect us to rip through the mission so fast. And I suppose that megamek doesn't allow use of your silhouette to add additional dodge capability either aye? I suppose the speed is what allows you to carry a slightly heavier weapons load though. You'd have to drop something to upgrade the engine and such right? Firefly is one of those mechs that can crouch effectively due to it's design. Anything on acceleration? RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Surge - 11-05-2016 (11-05-2016, 12:33 AM)Lost Rinoah Wrote:(11-04-2016, 11:23 AM)Surge Wrote: Yeah I talked a bit with our GM afterwards and he said he didn't quite expect us to rip through the mission so fast. The further you move the harder you are to hit, so you can use all your movement points and not get the defensive modifier if you don't get to accelerate to a good speed, and yeah you'd have to drop some stuff to run a bigger engine in the firefly. Also no the game doesn't consider shape or size for how hard you are to hit. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Lost Rinoah - 11-05-2016 (11-05-2016, 12:36 AM)Surge Wrote:(11-05-2016, 12:33 AM)Lost Rinoah Wrote: And I suppose that megamek doesn't allow use of your silhouette to add additional dodge capability either aye? I suppose the speed is what allows you to carry a slightly heavier weapons load though. You'd have to drop something to upgrade the engine and such right? Firefly is one of those mechs that can crouch effectively due to it's design. Anything on acceleration? Sad. Shape and size are the flat out biggest difference in any real situation. Oh well, nothing's perfect. Glad to hear you're enjoying it so far however. I suppose you'll get to see just how much a difference it's stats make next time you run it though. Prepare for the overcompensation. I am splitting up all my thoughts too much and it's aggravating even me, yet I do not know how to fix it right now. Uhhg. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Surge - 11-05-2016 I swear to fucking god, I am at wit's end telling people to get their shitposts out of general and just being responded to with more shitposts RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Umbra - 11-05-2016 HOLY FUCKING SHIT, BATMAN I just now discovered how absolutely amazing the Terrarian is with fire gauntlets and a yoyo bag. this shouldn't be legal. or possible. but it's so stupidly broken and I love it. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Shaadaris - 11-05-2016 (11-05-2016, 04:29 AM)Umbra Wrote: HOLY FUCKING SHIT, BATMAN Even just a yoyo bag. But to be fair it is endgame i.e. you need to have beaten the final boss to get it, thereby kind of making it pointless except as an OP trophy. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Dipdoo - 11-05-2016 Something simple like a seven setting scale of, "tiny, small, stunty, normal, hulking, large, huge" would be nice and assist balance. I'd imagine a - or + 10 respectively if you're using a D100 system, - or + 2 and such for D20s and so on. Movement modifiers added to even out the chances of getting hit is also neat, but that's just me being picky. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Surge - 11-05-2016 (11-05-2016, 05:40 AM)Dipdoo Wrote: Something simple like a seven setting scale of, "tiny, small, stunty, normal, hulking, large, huge" would be nice and assist balance. I'd imagine a - or + 10 respectively if you're using a D100 system, - or + 2 and such for D20s and so on. Movement modifiers added to even out the chances of getting hit is also neat, but that's just me being picky.Battletech is a 2d6 system RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Dipdoo - 11-05-2016 (11-05-2016, 05:41 AM)Surge Wrote:(11-05-2016, 05:40 AM)Dipdoo Wrote: Something simple like a seven setting scale of, "tiny, small, stunty, normal, hulking, large, huge" would be nice and assist balance. I'd imagine a - or + 10 respectively if you're using a D100 system, - or + 2 and such for D20s and so on. Movement modifiers added to even out the chances of getting hit is also neat, but that's just me being picky.Battletech is a 2d6 system Rounding down to a - or + 1 then would probably be best if you wanted to fit that mechanic in. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Surge - 11-05-2016 (11-05-2016, 05:43 AM)Dipdoo Wrote:I don't think you'd want to, battletech's construction rules are pretty bloated as is, mechs that are large or small for their weight class like the Grasshopper would suddenly become unbalanced, mechs that are already not appealing choices would either get better or even worse, and already strong mechs like Hellstar could become even more powerful. It would just make a fundamental mess of the balance across the 600 some chassis in Battletech, and that's just the mechs.(11-05-2016, 05:41 AM)Surge Wrote: Battletech is a 2d6 system |