Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Printable Version +- Avali Nexus (http://avalinexus.seraphimlabs.com/forum) +-- Forum: Nexus General (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=1) +--- Forum: Avali Nexus General (http://avalinexus.seraphimlabs.com/forum/forumdisplay.php?fid=2) +--- Thread: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... (/showthread.php?tid=82) Pages:
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RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Surge - 05-24-2017 (05-24-2017, 03:22 PM)Lost Rinoah Wrote:I think the games that do "classics" best are the ones that recognize the difference between a technological limitation and an active design choice. Let's take Total Annihilation as an example, the notoriously awful pathfinding and wonky hitboxes were a technological limitation, the over the top roster of niche units was an active choice though, so long as TA's successors fixate on a "100% tournament viable" roster of units they'll keep missing the magic that made TA fun imo.(05-23-2017, 03:30 PM)Surge Wrote: I care RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Lost Rinoah - 05-24-2017 (05-24-2017, 03:36 PM)Surge Wrote:That's still a dev trying to splice. combine two different things that don't exactly mesh well without polishing them extra. But I actually agree. The devs don't need to focus on tournament balance. Just "general balance" and polish. If there's going to be a tourney they'll do the same thing they always did. Ban the "most OP thing" from being allowed to use in tourneys or you instantly resign your position in said tourney to the runner up. THey do it all the time in fighting games. That's why fighting games will always have OP characters. Devs know they can get away with that and do crazy shit without ruining it for anyone that matters. RTS devs seem to have an issue with not having fun developing their games anymore.(05-24-2017, 03:22 PM)Lost Rinoah Wrote: as should anybody, otherwise there will be another cross-genre push that will irritate a lot of players of some other genre because they want their perfect RTS or TBS in other games.I think the games that do "classics" best are the ones that recognize the difference between a technological limitation and an active design choice. Let's take Total Annihilation as an example, the notoriously awful pathfinding and wonky hitboxes were a technological limitation, the over the top roster of niche units was an active choice though, so long as TA's successors fixate on a "100% tournament viable" roster of units they'll keep missing the magic that made TA fun imo. Where's the magic of three guys yelling at each other in a office far too small to fit even two people as they create games like starcraft and TA. Stealing whale figures from each other's desks as an office game that's gone on for 22 years. And having your bosses say things completely opposite of each other to you. "Make them taller and thinner" and "make them shorter and wider". RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - SCN-3_NULL - 05-24-2017 (05-24-2017, 11:28 AM)Surge Wrote:remember the good old days for like 100pagex20posts days, kinda like that except in discord form with all those channels(05-24-2017, 11:16 AM)SCN-3_NULL Wrote: it's complete utter chaos, yep....I was there too, but atleast whenever I'm around everything cooled down alot RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Surge - 05-24-2017 (05-24-2017, 05:54 PM)SCN-3_NULL Wrote:Uh, okay I guess.(05-24-2017, 11:28 AM)Surge Wrote: chaos? what?remember the good old days for like 100pagex20posts days, kinda like that except in discord form with all those channels RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - AustinLB90 - 05-25-2017 I can't not share this remix RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Segolia - 05-25-2017 (05-24-2017, 03:49 PM)Lost Rinoah Wrote: RTS devs seem to have an issue with not having fun developing their games anymore.That's not fun lol, that's horrendously stressful working conditions RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Lost Rinoah - 05-25-2017 (05-25-2017, 01:47 AM)Segolia Wrote:(05-24-2017, 03:49 PM)Lost Rinoah Wrote: RTS devs seem to have an issue with not having fun developing their games anymore.That's not fun lol, that's horrendously stressful working conditions Exactly. No pain no game. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Segolia - 05-25-2017 (05-25-2017, 08:53 PM)Lost Rinoah Wrote:(05-25-2017, 01:47 AM)Segolia Wrote: That's not fun lol, that's horrendously stressful working conditions Oooor we could re-evaluate a harmful and exploitative industry culture which takes advantage of people's love for games by working them to death by paying game developers fairly and giving them a more reasonable workload? RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Surge - 05-26-2017 On a totally unrelated note RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - SCN-3_NULL - 05-26-2017 (05-26-2017, 12:06 AM)Surge Wrote: On a totally unrelated note Doom marine sound effect? RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Surge - 05-26-2017 (05-26-2017, 03:06 AM)SCN-3_NULL Wrote:I'm actually not using anything as an explicit reference, I've consulted a few things for design cues and hints (Halo and a cyberpunk artist I follow on weasyl) but mostly I've been feeling the design through totally freeform.(05-26-2017, 12:06 AM)Surge Wrote: On a totally unrelated note RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Reks - 05-26-2017 Redesigned my old 'vali. Rather, personalized it to current times, as the old one is more of her own character. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - achroma - 05-26-2017 The discord called us dead :/ Prep the meme Jihad RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Surge - 05-26-2017 I mean they aren't particularly wrong. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - AustinLB90 - 05-27-2017 (05-26-2017, 07:28 PM)achroma Wrote: The discord called us dead :/ They only somewhat right. We're very slow and with no new people really joining. But we aren't truly dead till there is no activity what so ever. So let's do something about it. Or not I don't care. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Comito - 05-27-2017 me_irl RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Surge - 05-27-2017 truly TF2 animations are god's gift to man. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - SCN-3_NULL - 05-27-2017 (05-26-2017, 07:28 PM)achroma Wrote: The discord called us dead :/ did some say Jihad RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - Lost Rinoah - 05-27-2017 (05-25-2017, 11:14 PM)Segolia Wrote:(05-25-2017, 08:53 PM)Lost Rinoah Wrote: Exactly. No pain no game. But I was already leading into that bit with what I was saying, just maintaining an air of levity. The real issue is that originally it was a self imposed situation. Not some "You do all this or you lose your job! And probably lose it after you finish anyways!" It was "Hey, i'm passionate about my work here, so i'll go through anything to finish this game!" That classic stressful situation. Now? Well, now companies are trying to use that as a "standard example" for some stupid reason. For workers who are not passionate about their job because the game was developed by committee to appeal to as broad of an audience as they can. IE, increase profits. It's not something they are allowed to have much or any say on. And they're going to get fired to save money when the game is finished anyways. Then rehired somewhere else for the exact same thing. To get fired when the game is finished to save money again. What a wonderful world of game development it is for AAA titles. I mean, christ, Non disclosure agreements that won't allow you to talk about work conditions or the conditions of your contract even after the contract expires with your job.. RE: Avali Nexus Forum Thread: 4 Score and Several Threads Ago... - AustinLB90 - 05-28-2017 (05-27-2017, 06:50 PM)Lost Rinoah Wrote:Not surprised. Business has always had that what's the most I can get out of workers by giving them as little as possible thing going on. At least some people try to stop it (key word TRY humans are dicks they can be as awesome as they can be evil).(05-25-2017, 11:14 PM)Segolia Wrote: Oooor we could re-evaluate a harmful and exploitative industry culture which takes advantage of people's love for games by working them to death by paying game developers fairly and giving them a more reasonable workload? |