02-11-2016, 07:35 PM
Niiice. There's a bit of roughness near the end with the dialogue. But, that I assume comes from the trouble you were having with finalization. Yeh?Also, you could probably use editors to modify items to add a personal flair to add a bit of what personality you choose to the game. Everything from armor recoloriing to weapon visual and effects modification. Or as simple as changing a weapon's name. Although not suggested as it would add currently unneeded work to it.
I like that you are using a popular style of hook used in creative writing and media. Although it may be happening possibly too often. You may want to look at pacing, as traveling takes too long, and it might be better to simply stand in place when characters are speaking. (Also you could use in game speech bubbles to add a partial addition to what is said. Like the "First three words..." But I can't remember if it takes copy pastes.
So, eh. I'm glad you worked it out. Just, for your own sake, don't overwork yourself. And if you need to, attempt to bring more people who are willing in to help when you feel you need it. (Personal experience with group projects; paid, volunteer, and hobbyist lets me acknowledge that you may have pushed yourself a bit too hard on it.)
I like that you are using a popular style of hook used in creative writing and media. Although it may be happening possibly too often. You may want to look at pacing, as traveling takes too long, and it might be better to simply stand in place when characters are speaking. (Also you could use in game speech bubbles to add a partial addition to what is said. Like the "First three words..." But I can't remember if it takes copy pastes.
So, eh. I'm glad you worked it out. Just, for your own sake, don't overwork yourself. And if you need to, attempt to bring more people who are willing in to help when you feel you need it. (Personal experience with group projects; paid, volunteer, and hobbyist lets me acknowledge that you may have pushed yourself a bit too hard on it.)