04-30-2016, 09:07 PM
(04-30-2016, 09:06 PM)Surge Wrote:(04-30-2016, 09:02 PM)Shaadaris Wrote: But... Don't we already have some script-based mods? That means it's still possible to get them from Nexusmods, at least currently, which means there's almost certainly a way a workaround could be made. Besides, while I find Beth's marketing to be... sub-par pretty frequently, I doubt they would go so far as to deny access to one of the most important modding features to those who don't use their terrible ingame mod manager. The modding community would riot and... well you saw what happened with the Paid Mods Scandal - just imagine the Mod Script Scandal. What's left of the great repuation Beth has with modding would be gone in an instant. If they did do this, it almost definitely wouldn't last, one way or another.Well the lack of the creation kit has forced any script based mods to be workarounds and band-aids, but yes there are some I suppose. I strongly doubt Bethesda will be deterred by potential backlash, look how few people still care about the paid mods scandal.
Well the CK is out now and people are already making mods with it. If it doesn't seem to have any feature blocking or other such nonsense, I'd say we're on the right track so far. And don't forget, paid mods had two sides which both had some valid points. With this, it would be a case of everyone vs. Bethesda. Think of the number of people who use script-based mods. It's almost certainly far more than were even involved in the paid mods scandal.
Also, page 13! The page of luck!