07-27-2015, 07:26 PM
(07-27-2015, 07:17 PM)Surge Wrote:(07-27-2015, 07:16 PM)Gonzogonz Wrote: well, if nobody else will pick up.I still like my idea of the players being a group of treasure hunters and then lick the story off with them stealing something from the Republic since the Republic managed to beat them to it.
maybe let the player group start as a mercenary company with someone as the leader and from there you cna have everything from the friendly medic to the semi-psychotic gun-nut.
possibly (possibly) have it all be on a much, much, MUCH smaller scale. maybe it's about some colony world where one faction invades another, and said merc company is suddenly forced to pick sides.just a few ideas. use them or not, you guy's choice.
i've got a few other ideas that can/could/might support such a setting and allow for some more "play" in roleplay and possibly for a bit more variation in characters.
though personally i think we should rework some of the fundamental bits of the world. i might rant/talk more about it later, i have to eat now, discuss a bit while i'm gone.
If you want an RP where all characters are working toward a reasonable, single goal with only little real-life time, go play D&D or Pathfinder. The reboot is a change in the story, not the spirit.
Linux Crime Squad