09-14-2015, 10:14 PM
2:30 AM Ideas 11.5 hours early edition
Fallout New Vegas Mod: "Enchantment" like in the Elder Scrolls games in a mostly lore-friendly way.
-Mechanical Exoskeletons! Equippable items that can be upgraded and altered to provide different effects like S.P.E.C.I.A.L. boosts, carry weight, health, or AP increases, damage boosts to specific weapon types, skill enhancement, and maybe even active abilities like slowing time temporarily for an AP cost.
-Show up partially on your character unless you wear full-body covering armors on top.
-Potentially need energy cells to function and give the effects; when out of power they decrease your agility and strength (because you're basically moving around with glorified weights attached to your entire body)
Fallout New Vegas Mod: "Enchantment" like in the Elder Scrolls games in a mostly lore-friendly way.
-Mechanical Exoskeletons! Equippable items that can be upgraded and altered to provide different effects like S.P.E.C.I.A.L. boosts, carry weight, health, or AP increases, damage boosts to specific weapon types, skill enhancement, and maybe even active abilities like slowing time temporarily for an AP cost.
-Show up partially on your character unless you wear full-body covering armors on top.
-Potentially need energy cells to function and give the effects; when out of power they decrease your agility and strength (because you're basically moving around with glorified weights attached to your entire body)