07-06-2016, 09:35 AM
(07-06-2016, 09:27 AM)Surge Wrote:(07-06-2016, 09:08 AM)Lost Rinoah Wrote: I've had to deal with two of those fricking robots at once with only ballistics before in Xcom 2. Grenades are your friend. I almost lost someone but thanks to using my gremlin to boost their defense they survived with one health and the rookie only had gone into bleedout so I managed to stabilise them. Grenade spam and a max rank sniper. Hooray for firing a pistol like six times in one turn after breaking it's armor and blowing up the resource caches next to it, which blew up spectacularily enough to pop most all of their armor.
I'm trying to figure out how you were able to fan-fire a sectopod but weren't able to put up any mag weapons? Were you on a serious downward spiral or just neglecting your research?
I kinda didn't know how the game worked yet as far as working on the ship, and only had one research guy and engineer for the longest time. So I still had three days to get my first weapon upgrade. And my sniper hadn't gotten shot a single time so he was in almost every mission. took me too long to figure it out too.