02-12-2017, 03:10 AM
(02-12-2017, 12:48 AM)Surge Wrote:I personally kinda liked that, for the goo I'd pick any tank tech, healing artillery goo, stealth scouts, let scouts attack air, and any econ.(02-12-2017, 12:15 AM)Rahizel Wrote: Mediocre?I found that between the emphasis on short and brutal engagements and the overall lack of depth you were pigeonholed into upgrading according to your playstyle more than context.
A bit oversimplified I'll agree, i like how the tech upgrade system works though with changing how your units work.
The healing artillery was very good but in some missions I had to choose projectile endurance or bastions blowing up for going at entrenched positions.