05-24-2015, 06:32 PM
(05-24-2015, 06:19 PM)Icowom Wrote: But the thing is, Avail seem to use railgun/coilgun weaponry, which by definition, can theoretically reach out and touch things in a second, what would take dozens of seconds for sound to reach. I foresee these fluffy technopholic hunters as preemptive attackers and guerrilla's whacking at OpFor's before they can get the first shots offTrue, I hadn't considered the "problem" of the speed of sound. Though on their homeworld their atmosphere is considerably denser, and the speed of sound MUCH higher than on Earth, so their sound modulation used to emulate distance in their wargear would be a little more efficient but still doesn't come close to optical solution.
Not all of the sound cues are distance based. Like the audio cue based on aiming a weapon would be based on the difference in angle between the ideal point to aim at to hit the target, and the weapon's current alignment, aided by the HUD showing the visible aim of the gun, and the visible position of a target. So that wouldn't suffer sound lag issues. Then of course there is the matter of self correcting projectiles that can improve the accuracy after leaving the muzzle.
Even then their designers would be aware of these limitations and seek workarounds and solutions.
Funnily enough I've never set in stone what humanity's tech level is in this setting (Or even what their contact status is) for deliberate reasons, the prevalence of humans and hostility with them in the unofficial RP isn't entirely representative of the official lore.