07-18-2015, 06:23 PM
I spent pretty much all day yesterday setting up Fallout: New Vegas mods.
I have multiple mods that conflict with eachother (mostly UI and texture mods) but oh my gog this is actually incredibly stable so far. 2 hours in and not a single crash or error.
On the subject of serverstuffs...
-I wouldn't be opposed to the Starbound server starting up again. Maybe with some of the cool new mods/races/other stuff and on the latest stable version.
-A Minecraft server would be cool, but I know from experience with a server-owner that these things are freaking painful to run. Even with just a few people on and a very good server plan things can get extremely (server) laggy very fast, especially with a bunch of mods. That and exploration is an important part of the game and adds to the lag immensely.
I have multiple mods that conflict with eachother (mostly UI and texture mods) but oh my gog this is actually incredibly stable so far. 2 hours in and not a single crash or error.
On the subject of serverstuffs...
-I wouldn't be opposed to the Starbound server starting up again. Maybe with some of the cool new mods/races/other stuff and on the latest stable version.
-A Minecraft server would be cool, but I know from experience with a server-owner that these things are freaking painful to run. Even with just a few people on and a very good server plan things can get extremely (server) laggy very fast, especially with a bunch of mods. That and exploration is an important part of the game and adds to the lag immensely.