07-27-2015, 02:54 AM
(07-27-2015, 02:46 AM)SilverOtter Wrote:(07-27-2015, 02:02 AM)Shaadaris Wrote: [opinion]Minecraft... Now there's a game to gripe about. Months and months between updates and we usually get barely any new content to keep us interested, if any. They're usually just rehashing old systems like the rendering and terrain generation to make it hard for Mod Authors to update their mods with great content at blinding speed and cause the game to be even more buggy and slow.[/opinion]
Oh god this... Mojang discovered Vectors, which is object that is multiple numbers bundled together, to represent placement and velocity in 3D and 2D space.
Vectors have worse performance than the manual way.
All blocks, instead of two-interger co-ordinates, now have vectors. One for each block. When the game loads chunks, it creates thousands of these for each block. Most of those are not needed. Instead of preventing the creation of useless vectors in the first place, they let the game populate your memory with them and then cull the vectors.
This results in slowdowns when loading chunks. And let's not forget those vectors may also have useless numbers bundled in there.
Mojang: from Java pro to Java noob.
And let's not forget the huge series of updates simply to expose interfaces to the game's inner workings for map-makers, instead of, you know, actually making content.
And I'll say this: The RPG/Adventure elements have always felt out of place. It's almost as if they were shoved in to compete with another pixelated block-building game with RPG elements...
Yes. I didn't know about the vector thing but that sounds just plain stupid.
Also they removed big oceans. WHY? Oceans were great.
The next update they're doing is changing how combat works. Supposedly there will be shields and dual wielding.
Now this sounds like a good update. Of course it will probably make mod makers cringe again.
Still, Minecraft has been through countless alpha, beta, and full-release versions and still has like... 1 hour of content if you're fast about it.
Mods are the only reason anyone who isn't a vanilla redstone afficianado / challenge person still play the game.
The 1.8 update ruined a lot of builders' fun because it made metadata block texture changes a thing of the past.
Bleh.
Anyway, can we end these pointless discussions about which games are driving themselves into a hole now?