07-29-2015, 12:53 AM
(07-29-2015, 12:48 AM)Shaadaris Wrote:I too like idea A. I may(07-28-2015, 11:04 PM)Gonzogonz Wrote: so. i thought i'd write up a little about the reset idea i have for the RP. (i'll call my idea the reset, and silver's idea the reboot) also, as for how it would be played: i'll probably take a non-player role, giving the mercenary group mission, setting up settings and such. and if someone wants to do something, like make a mission or such, they could ask me (or if there are other GMs) and we could set it up! it'd be a bit more DnD-y and there might be a simple fighting or diceroll system. probably not a stat system though as that make things a lot more complicated and confusing for new people. so, thoughts?I like the majority of these ideas a lot. The fact that it's not as hard-scifi is good. The whole "yes there are magic" but "magic is limit" is nice, and I especially like the psyches as a concept. I think sort of A would be better for space travel - perhaps personal ships can move around solar systems easy, but interstellar travel is more limited to public services and larger, more expensive ships. Intersector travel at a reasonably fast speed should be much more limited. This is also a good way to make sure people stay near eachother.
EDIT: Here's the thing, Gonzo, you have a lot of good ideas, but you're tossing them all into the soup, and looking deeper into this (no formatting makes it hard to read/know where I'm reading) you have a few ideas that don't have too much difference from Nexus. The Qua'ada and Precursor practically had magic, but literally nothing happened with void energy at all even though it was free magic and yes I should have been more clear with it but no-one asked. Yes, I should probably should not limit the universe to the periodic table.
But Gonzo. If you want a D&D game, don't try to hijack some else's RP to do it.
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