08-01-2015, 08:02 PM
(08-01-2015, 07:39 PM)SilverOtter Wrote:(08-01-2015, 07:06 PM)Jim_Clonk Wrote: That only work for AI though, right?
That's why I have alternative plan for difficult AI and real people: passive-aggressive reverse turtling. Throw down production as soon as possible, then research. Produce tons of units right outside their base, then once you have turrets, start spamming. Keep on the heat until they break.
And yes, walls completely break AI, although only when neither close to a enemy unit's start nor it's destination. Too close to either and the AI responds. Just right and they never move.
Good programing is good.