09-15-2015, 06:25 AM
(09-15-2015, 06:14 AM)SilverOtter Wrote: So I've also been playing XCOM. It started out pretty well, with good research, successful missions, and only minor excursions of soldiers being in the infirmary for too long. They even survived a terror mission.It's important to keep a backlog of soldiers, plan around bringing 1 rookie on every mission until you get a colonel and can upgrade them all to squaddies. Then train them up at your own discretion.
And then my squad's Assault died in the Operation Slingshot train mission.
Everything went down from here. The squad took damage that put them out of action, and it started hitting them all at once. I needed to train a new Assault, countries started to go into panic, and I started to lose money.
And then my first Exalt mission.
I shot a rocket to the corner of the map. Smoke clears, the rookie several tiles away is dead. The game couldn't even identify his body, but it was right were he was last turn. We finished the mission with more heavy damage.
I needed another Assault. When I equipped him with that laser shotgun, I imagined saying to that rookie, "the last two Assaults who had this weapon died."
More missions fly by. Things might be looking- nope.
Abduction mission. 5 operatives found some thin men. The new Support, who was there because Missus Healbus was ironically in the ward, found a Sectiod.
And a Sectriod. As I pulled fire on it with multiple misses (and a rocket missing, hitting my own operatives), thin men hit the flanks. Medkits run dry. First heavy, dead. My best sniper, dead. Hell, even Zhang was dead. Forth dead. One support is on one health, at the Skyranger and panicking like hell. The other, in the line of fire from the Sectriod.
When the fire died down, he killed both the enemy mech and the two thin men. But an earlier turn revealed Seekers. We had no choice but to abandon the mission.
That was two missions ago. We killed a Cyberdisk in the last one, and Healbus is back on her feet.
Right now I got a terror mission on the map, in Mexico. I can't avoid this one, since they're going to abandon the project otherwise, but I haven't recovered.
I thought normal mode was supposed to be normal.
Personally I advise standard lineup until you have 5 squad members, then use your 5th slot for the rookie, and 6th when you get it for MEC.
Keep your squad tight against aliens, try to set up any given firefight to last no more than 3 turns, use grenades LIBERALLY if need be, I don't care if it's a lone sectoid, get in the habit of saving a grenade to blow that fucker to kingdom come if guns don't work, and make explosives your first choice if you can hit 2-4 with it. Against EXALT it's tricky, spread out more, use high ground, cheese the fuck out of them with overwatch whenever possible, and pray.
Finally suppression is a godsend, always get it if you can, it gives you a cushion of allowing you to leave at least one enemy standing without him dicking you, for a turn or two at least. Also don't write off rapid fire, it scales well into the late game.
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I answer questions. snark provided free of charge.
Most hated member of the nexus, irritation and/or ragequit guaranteed or your money back.
"IF I DO NOT RETURN INFORM MY HUMAN COHABITANTS THAT I FEEL STRONGLY FOR THEM"