10-11-2015, 01:17 PM
(10-11-2015, 12:59 PM)Jim_Clonk Wrote:"Sadly, it doesn't comply with my definitions for what belongs and does not belong in a game"(10-11-2015, 12:53 PM)Rukii Wrote: It's not about the gameplay, or the puzzles, or the fact that you're playing a rpg and given the option to not slaughter.Unfortunately for it, that goes against my philosophy of what a game is.
Undertale is having the free choice of how you want to treat the game and interact with the world and characters given, but it wouldn't be undertale if it let up on its rule of consistent consequence.
That's for all other games, but not this, because it, unlike most things, defines itself.
It is very clearly, just a game.