11-01-2015, 05:49 PM
(11-01-2015, 05:44 PM)AustinLB90 Wrote:(11-01-2015, 05:42 PM)Ehksidian Wrote: it is going to be optional. if it's a good system, i'll like it. if it's the same as the old one, i'm not touching it.
probably never going to touch it if i can, i've never liked hunger mechanics, the only game that i own that has them is minecraft, and i don't like minecraft.
minecraft's system isn't the best, but it's tolerable. you're rewarded for keeping your hunger above a certain level, and once you get down too low you lose an ability, and then you start losing health
starbound? it was just "don't hit zero. you hit zero, you die pretty much instantly" which is a fucking terrible system. doesn't help food became a COMPLETE nonissue in starbound after a very short while (unlike with minecraft, where it takes at least a little bit of time to make a good farm) so it made the system even more pointless and irritating. it became a "press button after x amount of time" thing, and that's it. it punished you if you went AFK. you don't lose hunger if you don't move in minecraft.
#FREEDOMFROMPANTS
Heir of Mind