11-21-2015, 06:16 AM
(11-21-2015, 05:34 AM)Shaadaris Wrote: Coincidences are a thing, as are subconcious predictions; heck, that's like one of the most important parts of the mind. If you couldn't predict things on the fly and had to actually think about it, everyone's lives would be far more difficult.it's just game design, who would walk the whole path in reverse just to get out of the cave where they could just not get in the cave in the first place except important quests
And now for something completely different: Problems with Skyrim #196: These bandits always have their main loot in a single chest at the very end of their coincidentally linear fort, right next to an usually easily accessible "quick-exit" blocked by only a flimsy wooden bar, and this chest is usually locked with no bandit having the key, nor any key existing anywhere in the fort.
weird mod idea for the day, replace all Liberty prime's dialog instead of pro capitalist and anti communist, make it pro communist and anti capitalist
this is awesome!
okay that's it, see you guys in the next few hours, fallout 4 time