12-07-2015, 06:02 PM
(12-07-2015, 05:50 PM)OdinYggd Wrote:(12-07-2015, 08:42 AM)Surge Wrote: And how would YOU go about describing the contours of a suit carefully designed to present 95% solid plate from any given angle? I don't have that kind of verbal command over anatomy.
Got a CAD program? Draw up a 3D model of it.
That would be an awesome looking pic in itself.
>implying I own or have the faintest idea how to use literally any CAD program.
(12-07-2015, 05:30 PM)Flarezerker Wrote:Larger fleets spawn more frequently, makes life harder for new players, all ships have randomized loadouts, which can work for or against you, the luddic path (fanatics who mod their ships to be turbo-crazy-wtf fast and are currently the leading cause of new player deaths in hyperspace) now have actual warships instead of modded smuggling freighters, and bounties are much more substantial making it more difficult to pursue them without a large fleet of your own. Starsector is already a very difficult game to get started in where you either build up momentum early or you spend hours upon hours constantly dying and respawning.(12-07-2015, 05:12 PM)Surge Wrote:And what would these reasons be?
The new Starsector+ version is inhumanely brutal for so many reasons.
http://ask.fm/Surge753
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I answer questions. snark provided free of charge.
Most hated member of the nexus, irritation and/or ragequit guaranteed or your money back.
"IF I DO NOT RETURN INFORM MY HUMAN COHABITANTS THAT I FEEL STRONGLY FOR THEM"