12-22-2015, 03:31 PM
(12-22-2015, 04:42 AM)OdinYggd Wrote: I need to get my blapping gear out of the mothballs. But where I fly is still considerd highsec at 0.5, my last few adventures into sec below that ended in a swift podding.Oh boy, constant podding?
Keep in mind people can and will survive NPC sentry fire, they will not save you from dying, as in lowsec there are only two sentries max at each gate and station.
Directional Scanner is your very best friend, even in highsec. In systems that don't get quiet enough to set up perches ahead of time, warp to planets nearby (dear god, do not warp to moons you cannot personally confirm are friendly or empty, ever), lower the D-Scan angle (30-15 degrees is good), point camera at gate, scan for ships, and, in nullsec, warp disruption bubbles. You can also use it to find out where ships are (point a cone at other stuff instead, lower the scan range).
When moving around a system or staying in one place, 360 degrees and reasonable range is your early warning system, even in highsec, where you can see ganking ships coming in warp.
You can set up a key for D-Scan so you don't have to click it every time. Use the solar system map to help with getting the hang of it.
When moving around, do not loiter, ever. Spam dock/jump/warp like you never have before. You can sometimes get in the command as soon as the server can act on it.
The more people there are in a system, the more you should consider it dangerous. 2 people? Any gate has at most one person, the other guy is docked. 45 people? All gates are camped by 6 battleships each with interceptor swarms.
Safespots are your friend, if you can set them up. They're basically anywhere you are not on grid with any warpable celestial. Mission sites are one easy way to set them up. The other way is to make a bookmark halfway through a warp, then warp to that, choose a new celestial, and make another bookmark halfway through that warp, which is now your safespot, if you didn't accidentally end up too close to stuff. If you can afford it, place a mobile depot there. Keep in mind dedicated ships can probe you down. If someone ever warps to your safespot (even friendlies), consider it compromised, make a new one.
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