02-27-2016, 01:35 AM
(02-26-2016, 08:41 PM)Surge Wrote: STARSECTOR 0.7.2a ON DECK!Right, current things I liked about this update.
patch notes here: http://fractalsoftworks.com/forum/index.php?topic=10661.0
Basically huge AI improvements across the board, customs inspections are back and smarter than before (known smugglers might lose legal goods to inspectors!) a few new frigates, new ion weapons, new hardpoint types, phase cloak is now less infuriating and can now be managed effectively by the player!
- That motherfucking penalty for escaping is now gone, rejoice for I can now rekindle my relationship with the Sindrian Dikheads when they decide I'm working against them.
- More tweaking to make smuggling possible
- Ridding the game of smuggling investigations
- More career Choices
- Piracy
- More profit from doing Food Shortage missions.
- AI Tweaks.
- Defending yourself (against pirates at least) doesn't affect reputation.
- Bounty on yourself if I read that right.
- Removed junk messages