03-26-2016, 05:35 PM
(03-24-2016, 03:45 AM)SilverOtter Wrote: So I played Rise of the Reds mod. I love all of it.
"Magical scaffolding, appear!"
I like how the "russian" team benefits extremely from actual use of combined arms tactics whereas all the other teams tend to be one trick ponies that have to focus on one thing. My brother had extreme trouble getting use to it from the base game. Basically had to backseat drive him through it, which is awkward considering I'm awful at controlling RTSes. Apparently I'm a wonderful advisor. Iunno.
In any case. Infantry to push back enemy vehicles and hold positions, with a healthy setup of aircraft (Attack helicopters) and tanks to make sure they can't lightning blitz the infantry's position with armor, and fighters on standby nearby to wreck any of their "aerial solutions." in addition to setting up a couple area denial weapons for airborne targets. Meanwhile, as your force engages, moving up artillery at the back of your chevron/reverse-chevron offensive formation with your supply lines(repair vehicles).
As non-tactical as Generals is. That team is wondrous.