04-30-2016, 09:02 PM
(04-30-2016, 04:55 PM)Surge Wrote: Can I just point out how ridiculously shady the new modding model for fallout 4 is? If I understand this right they're looking to lock down script based mods behind an in-game mod manager, now the fact that this mod manager will be a steamy mess aside this is just going to hurt nexusmods and steam workshop, and when bethesda comes around to start trying to slap price tags on mods nobody will have access to a free alternative unless a mod-friendly crack starts to circulate. People keep talking about how this is good for consoles but consoles aren't getting fucking mods through this it's just bethesda establishing control of mod access now so they can monetize it later on once everyone is used to it.
But... Don't we already have some script-based mods? That means it's still possible to get them from Nexusmods, at least currently, which means there's almost certainly a way a workaround could be made. Besides, while I find Beth's marketing to be... sub-par pretty frequently, I doubt they would go so far as to deny access to one of the most important modding features to those who don't use their terrible ingame mod manager. The modding community would riot and... well you saw what happened with the Paid Mods Scandal - just imagine the Mod Script Scandal. What's left of the great repuation Beth has with modding would be gone in an instant. If they did do this, it almost definitely wouldn't last, one way or another.