05-21-2016, 12:21 AM
(05-20-2016, 11:15 PM)kawaiiChiimera Wrote:(05-20-2016, 09:28 PM)OdinYggd Wrote: For comparison, the international space station orbits the earth around 7.5km/s.oh. I read that snipers have a muzzle velocity of 1.7km/s, but I guess that makes sense...
12km/s would vaporize the bullet in flight, anything above 8km/s basically requires an ablative heat shield. Above 2km/s only special materials capable of withstanding the heat and pressure would be effective.
So you are kinda limited to 2km/s maximum, just to avoid having the bullets be melted by the friction of moving through the air.
Picking numbers for this, I'd say 600m/s for high rate bullet spray that way they are still flying supersonic for flight stability while individually fired sniper shots would be pushing the 2km/s materials barrier.
Though I could have insanely expensive bullets, but that negates the high RPM aspect...
Though what with the "mastering hypersonic aerodynamics" bit it could be shoehorned in, but I won't
Or go with what Surge said and give it a plasma rifle setting werein it fires at sniper rates but is able to pierce heavily armored targets by firing a special projectile at such a high velocity it intentionally vaporizes and becomes a plasma charge. Which if I recall the US Military is actually developing a railgun based cannon that does exactly that.
So for crowd control you rain physical projectiles at just over Mach 1, but a high rate of fire without exceeding the power supply or cooling limits. Then for sniping of armored enemies, you have your choice of a physical projectile at Mach3 or a compressed plasma charge travelling at Mach 10.
Feel free to PM me if anything is broken