05-26-2016, 03:19 PM
My design strategy is focused around constant re-feeding and concentric circular paths that recirculate materials constantly, only feeding in material on an as needed basis. Keeping material use at it's highest efficiency. I prefer material efficiency over speed of production. And as a byproduct I have a very low pollution output naturally. Fact of the matter though is that I am a slow learner, and module based production lines do not work for me as they waste large amounts of space and material compared to what I end up with. Previous time I played I started work on prototyping mass scale production of explosives.