06-11-2016, 04:24 AM
(06-11-2016, 03:44 AM)Shaadaris Wrote:(06-11-2016, 02:39 AM)Surge Wrote: >updated engineFallout 4's engine is an upgraded version of the Creation Engine, thereby technically making it better than Skyrim's early version of the Creation Engine.
>fallout 4
Pick one.
The thing is that Skyrim is still far more relevant than it has any right to be in the PC crowd so a remaster would get it taking in console money again with basically 0 effort. They'll probably use it as an excuse to expand the console mod ecosystem they've apparently been building too.
(06-11-2016, 03:01 AM)Ehksidian Wrote: isn't it the exact same engine skyrim usedPeople always say it's still Gambryo, but that's probably like comparing Unreal 2 to Unreal 4 or something. Built off the same structure, but not the same.
...yeah, it is. still gambryo. i mean, if bethesda decides to make an skyrim using an actually new engine, that'd be pretty great. it'd give the engine some testing ground before being put into a fully new game.
Oblivion to F3/FNV had quite some changes. That to Skyrim had enough to completely rename the engine, but it was an early, unfinished version of the engine. Fallout 4 is the proper Creation Engine, technically.
I do agree they need a new engine though. The ones built off Gambryo are limiting and buggy.
the unreal engines are actually completely different though, whereas bethesda is literally using the same 10+ year old code and tacking o more and more features to it
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