06-11-2016, 05:51 AM
(06-11-2016, 04:24 AM)Ehksidian Wrote: the unreal engines are actually completely different though, whereas bethesda is literally using the same 10+ year old code and tacking o more and more features to itSay hello to CoD. Up until Ghosts, the entire engine was just the last game with another layer of tweaks, all the way to the modified Quake II engine from the original.
And even then all they really did in Ghosts was to try and add space physics... for one level.
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