06-24-2016, 07:38 AM
Heroes & Generals hurts my soul.
The game just seems aggressively against all of the key features that make most FPS formulas work, opting for very arcadey gun handling and HUD, but also enforcing punishing respawn times and points, as well as unforgiving damage models. It's pretty common in arcadey shooters to die in moments once the shooting starts, but Heroes & Generals is a game where even a single body shot from a simple rifle can put you in the dirt, and then you'll likely be out of action for the next 30 some seconds staring a respawn screen, after which you will be deposited so far back that spawning in a whole jeep just to drive to the front and then abandoning it forever is considered preferable to walking and even necessary in some cases.
As a F2P game H&G also has a monetization model, which is "you can buy anything you want with a small investment of either cash, or an unreasonable amount of your free time" and yes anything you want includes actual progression, if you are willing to drop the dosh then even XP locked equipment is but a few transactions away, you can theoretically purchase a max level character, all of the medals the game has for you to earn and unlock things through, and then all the gear you could ever want tweaked to sweet perfection if you are willing to shit away enough money. On the other hand I, as a lowly peasant, spent 3-4 matches worth of hard work on some slightly tweaked gun sights for a marginal improvement in my accuracy.
The game modes are straight forward, attack and defend where one team has to hold onto to so many points for so long and the other has to take all of them, skirmish where 2 teams fight to control several neutral points, and honestly I think that might actually be it. There are 3 factions, with actually minimal overlap, and within each faction you can progress to play as an infantryman, a tank crewman, a pilot, a paratrooper, a sniper/scout, or you can be a general and go play on the overmap instead of the battlefield, all of these classes have unique playstyles and options associated with them, and all will cost an inappropriate amount of your life.
I just...it's so soulless it makes ME feel empty and dead inside.
The game just seems aggressively against all of the key features that make most FPS formulas work, opting for very arcadey gun handling and HUD, but also enforcing punishing respawn times and points, as well as unforgiving damage models. It's pretty common in arcadey shooters to die in moments once the shooting starts, but Heroes & Generals is a game where even a single body shot from a simple rifle can put you in the dirt, and then you'll likely be out of action for the next 30 some seconds staring a respawn screen, after which you will be deposited so far back that spawning in a whole jeep just to drive to the front and then abandoning it forever is considered preferable to walking and even necessary in some cases.
As a F2P game H&G also has a monetization model, which is "you can buy anything you want with a small investment of either cash, or an unreasonable amount of your free time" and yes anything you want includes actual progression, if you are willing to drop the dosh then even XP locked equipment is but a few transactions away, you can theoretically purchase a max level character, all of the medals the game has for you to earn and unlock things through, and then all the gear you could ever want tweaked to sweet perfection if you are willing to shit away enough money. On the other hand I, as a lowly peasant, spent 3-4 matches worth of hard work on some slightly tweaked gun sights for a marginal improvement in my accuracy.
The game modes are straight forward, attack and defend where one team has to hold onto to so many points for so long and the other has to take all of them, skirmish where 2 teams fight to control several neutral points, and honestly I think that might actually be it. There are 3 factions, with actually minimal overlap, and within each faction you can progress to play as an infantryman, a tank crewman, a pilot, a paratrooper, a sniper/scout, or you can be a general and go play on the overmap instead of the battlefield, all of these classes have unique playstyles and options associated with them, and all will cost an inappropriate amount of your life.
I just...it's so soulless it makes ME feel empty and dead inside.
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I answer questions. snark provided free of charge.
Most hated member of the nexus, irritation and/or ragequit guaranteed or your money back.
"IF I DO NOT RETURN INFORM MY HUMAN COHABITANTS THAT I FEEL STRONGLY FOR THEM"