07-16-2016, 05:48 AM
(07-16-2016, 05:29 AM)Lost Rinoah Wrote:well Null is a mechanian so their grip is as tough as a vehicle mount or atleast a bipod so flinching isnt that much of an issue and yes the weapon has toggleable modes either burst fire without rail acceleration assist and rail with the electromagnetic rail assist so it can be effective against unarmored unit and armored units, although firing discs projectile is useful for a railgun it's highly ineffective if it's just propelled by powder, also the fact that the carbine itself does not contain enough charge to power the electromagnetic rail thus only a drone or power armor unit can use the rail mode of the weapon via wireless power transmission from the palm to the handle of the weapon.(07-15-2016, 03:31 PM)SCN-3_NULL Wrote: ~snip~
what's nastier, a 3 round burst of .30cal steel jacketed DU bullet, or a single Rail shot at mach 3-5 of the same bullet
Depends on situation and what you're shooting at. As well as the weapon type, as rounds traveling at such speed will be extremely inaccurate when fired by hand even using vacuume tech thanks to barrel flinching.
Against infantry the three round burst, because at least one round hitting will be a lot better than a single round that effective at piercing missing or hitting. Plus slower rounds will release more of their physical energy in the target than rounds traveling so quickly. AND they will cauterise wounds on infantry. Against a vehicle, you better have it mounted on something so you can shoot more than once rapidly. There will be no random bodies exploding open.
So in essence. Unless you're in space and it's mounted on a vehicle, I don't suggest firing one of those. It's wasteful and ineffective if you aren't plastering them with 'em or don't lobotomize or disable them instantly.
I suggest firing small discs (like coins) if you want the happy medium at such projectile speeds of penetration accuracy and damage.