01-21-2017, 08:27 AM
(01-21-2017, 08:05 AM)SCN-3_NULL Wrote:who cares you can vaporize 3 companies of battlemechs with an errant twitch of the trigger finger(01-21-2017, 07:34 AM)Surge Wrote: Today's Battletech question:
Q: how many artillery pieces fit on a 150 ton Omega
A: 2 30 ton Long Tom Artillery Pieces, 1 15 ton Arrow IV artillery missile pod, 3 tons of ammo between them, and a C3 master unit for targeting. Also all 3 pieces are nuclear capable and you have hardened armor.
but how well will that fare against cqc/upclose?
(01-21-2017, 08:07 AM)Rahizel Wrote:(01-20-2017, 01:14 AM)Surge Wrote:Sign me up!
So Long War 2 is out...time to bust out the old character list and see who all will crash and burn.
I think...
(01-21-2017, 08:14 AM)Reks Wrote: You could throw me in as well, to see how fast I'd dieXCOM2 characters are a bit different to set up, in EW I could rig it up with 1 name and wing it from there, slapping a random color on and picking armor as I pleased. XCOM2 has such a robust system (and now requires both a first AND last name) that I kinda need some vague direction.
Also as a note, the cosmetic mods grow ever crazier, the additions of salvaged Advent armor, tacticool gear, Titanfall gear and Halo Reach Spartan/Marine/ODST armor is now joined by retro XCOM EW gear, Mass Effect armor and aliens, and even a few Star Wars aliens and droids. So even I don't know how I could feasibly lay out an options list for you but if you wanna be a Turian or HK series droid or something wild I CAN DO THAT SHIT NOW.
I guess the most I can boil it down is that basically anything from Mass Effect, Halo, or even XCOM EW is doable on top of the base XCOM2 options.
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I answer questions. snark provided free of charge.
Most hated member of the nexus, irritation and/or ragequit guaranteed or your money back.
"IF I DO NOT RETURN INFORM MY HUMAN COHABITANTS THAT I FEEL STRONGLY FOR THEM"