01-20-2017, 03:20 AM
so yeah... its been like over a year since I updated this thing, but I legit forgot about my quest due to college stuff... while still doing college work, I did manage to make some significant improvements and changes. the feet and hands were refined, while I finished the mouth and eyes
I never did these next steps on blender, as i learned most my 3D modeling off maya, so I need to figure out the UV unwrapping process, but once That is done I can begin to add the important details... Mainly the feathers, I been very intent about the feathers being a detached soft body part of the model, so it flows and sways when i get to animating! (Ah, one day :3)
anyways, I might only be able to spend an hour or 2 a week, but with hope I can get this thing in a working state!
Also, Before I fully commit to the design and work on the next step, if anyone notices any glaring issues in the design I may have overlooked, now would be a sweet time to point it out.
I never did these next steps on blender, as i learned most my 3D modeling off maya, so I need to figure out the UV unwrapping process, but once That is done I can begin to add the important details... Mainly the feathers, I been very intent about the feathers being a detached soft body part of the model, so it flows and sways when i get to animating! (Ah, one day :3)
anyways, I might only be able to spend an hour or 2 a week, but with hope I can get this thing in a working state!
Also, Before I fully commit to the design and work on the next step, if anyone notices any glaring issues in the design I may have overlooked, now would be a sweet time to point it out.