05-20-2015, 09:09 PM
I'll be most interested to see how this turns out!
I used to do 3D modelling way back when, before modern "sculpt" type tools came out. I've been thinking of getting back into it but couldn't make head nor tail of zBrush, selecting and manipulating the individual 3D objects was crazy counter-intuitive (It almost felt like zBrush wanted to be an art program with depth first, 3D modelling package second). Have any suggestions for 3D packages that allow both classical (3DSMax style) manipulation, and modern "sculpty" (zBrush) like packages, that ideally have retopography tools too?
I used to do 3D modelling way back when, before modern "sculpt" type tools came out. I've been thinking of getting back into it but couldn't make head nor tail of zBrush, selecting and manipulating the individual 3D objects was crazy counter-intuitive (It almost felt like zBrush wanted to be an art program with depth first, 3D modelling package second). Have any suggestions for 3D packages that allow both classical (3DSMax style) manipulation, and modern "sculpty" (zBrush) like packages, that ideally have retopography tools too?