10-15-2015, 06:43 PM
(10-15-2015, 06:33 PM)Umbra Wrote:(10-15-2015, 06:21 PM)SilverOtter Wrote: Finally, since I can't make an absolute source of all information, I'm thinking of a system for pointing out and explaining concepts that, based on a character's backstory, would know about.
Example:
A character knows nothing about it, so they need to ask someone, like another character or an NPC.
Alternatively:
If a character has a background in piracy or would have studied historical events pertaining to piracy (i.e almost anyone with secondary education), they would know Neverus is a solar system that was famous for a large series of trader raids 50 years ago, but in the present is deserted.
This would require breaking up interaction, but would not happen when talking to NPCs, but might happen when two PCs talk. It could be a on request system, if that would work.
At first, I didn't get it.
Then I read it again and decided it's a good idea.
Yes, because otherwise PCs would need to ask about anything said to them like little children. Let's call it the Knowledgebase system.
I'm also going to revise the RTD system.
Side note: the system doesn't break up talking to NPCs because the Knowledgebase would be part of the the post with the NPC. But with PCs, either I step in between posts and explain, or a player requests info and then I step in, depending on which is more appetizing.
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