11-13-2015, 09:12 PM
(11-13-2015, 08:44 PM)Jim_Clonk Wrote:1. I meant everyone as in characters. I seriously cannot fathom why you would continue to write a broken faction, so I'm assuming the character you want to make will have a position of power within it that will give them the ability to use the supplies of all the friendly pirates you're trying to justify being out there.(11-13-2015, 08:22 PM)SilverOtter Wrote: First off, no, supplying everyone else too, does not better the RP.Ok let's see here...
As a pirate faction, not only do they not have the power to maintain supply lines weaved throughout Empire (especially THE VERY PIRATE-UNFRIENDLY EMPIRE), but the very fact that they're pirates means they risk losing secrecy against the Empires, and will have massive trouble trying to keep influence amongst the native, directly supplied groups there.
The Pirate Kingdoms are large because it's actually an extremely large clusterfuck of well-known Spacers who's government/way of life are horrible, and are always fighting. They are not one, they are not joined, and they still won't tolerate yet another group making trouble in their homeworlds.
Did I mention that, if you continue to use Tyron's Bridge as their origin, they should have absolutely no reason to expand? And don't give me "it's because they just took it over", because that just pisses of the locals who would already have turned to piracy by that point.
1. Why do you think they are supplying everyone?
2. Yes, keeping up their supply routes will be difficult and they probably have to avoid space that is heavily controlled by the Empire or whoever else doesn't like them.
3. Sounds like the pirate kingdoms are pretty much the opposite of that the pirate faction is. (Like it's supposed to be.) If they don't like them, that's their problem.
4. They don't really have a reason to expand anyway. They only "expand" if they have to, to support and protect their own. Then again, they don't really have any "territory" they control.
2. Think about how pirates work. They usually stick to an area, patrol it, pirate anything that moves, and bring it back to a nearby home base, they also choose areas they are local to because their knowledge gives them tactical advantage. This is the fundamental pirate.
3. The Pirate Kingdoms do have some pirate groups there. Remember that propaganda is powerful and can influence how someone is viewed.
4. If they don't expand unless necessary, then why spread out across the galaxy? Gas collection and refinery requires expensive technology, which can be sold on black markets via merchants they can sign ally deals with, and the supplies meant to support the harvesting teams will definitely support them.
Restriction on making factions: your upcoming character cannot belong to a faction you have made.
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