11-13-2015, 11:14 PM
(11-13-2015, 11:00 PM)SilverOtter Wrote:Okay, I'll remove those characters then. I can always convert them into just some mercenaries or something like that...(11-13-2015, 09:42 PM)Jim_Clonk Wrote: 1. I have intended to make a group of characters in the pirate faction, however they are only a small strike group, possibly just starting out. They are not meant to ever be that powerful in the faction. They are mostly there to introduce the other characters to the pirate faction.Stop right there.
Building a faction with the intention of making character in it results in a faction that isn't plausible, because it leads to "well, the character needs to be able to do this, so I'll just add this to the faction".
I do not care if they are meant as introductory. I do not care if you say they are not as powerful as I think they are. A faction should not be built around characters. Make a plausible faction first, plausible character(s) second.
If you follow that, you may have characters in your player-made faction.
Anything else you have to add?
“i saw this at least i know how to bullet things” - AustinLB90 2015