11-14-2015, 02:48 AM
(11-14-2015, 01:50 AM)Jim_Clonk Wrote:It doesn't prevent zero player interaction. Justify why the characters are there, to replace justifying why the faction has them there.(11-14-2015, 01:40 AM)SilverOtter Wrote: Think of a idea for a faction. Make a new faction.Well, I haven't given up yet. But if I do, I won't try again.
Which I also would like everyone else to consider. It does not have to be very deep. All we need is enough to make it feel alive.
How about I strip it down to the core part of it?
The "pirate faction" is a collective of outcasts colonies that, when society didn't want them anymore, simply built their own society.
They deceive and influence others to gain the resources they need to support and protect themselves.
There, provides zero player interaction but at least it's not overpowered anymore.
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