12-28-2015, 01:04 AM
PLAN B: Less rebirth, more spaceships
So that's not working out.
This is roughly the basics of what we need, besides a bit of setup time.
So that's not working out.
(12-27-2015, 08:59 PM)SilverOtter Wrote: That being said, what do you think of a straighter SciFi RP, where everyone starts as the crew aboard one of a intersolar civilization's first interstellar-capable ships?Oh wait that's part of the plot to Homeworld isn't it
No Psi, no weird particles that basically do magic, no convoluted ancient alien mystery that hints at how much railroading is probably going happen.
(12-27-2015, 11:35 PM)SilverOtter Wrote: Roughly, the game would play out as an RPG version of Star Trek tOS, except it isn't the captain's job to solve everything (mostly because he's to busy keeping the ship from tipping over), it's yours. Look at strange new worlds through the bridge windows, cause diplomatic incidents with more advanced civilizations, and have to use the other locker room because someone sealed an alien in the only other one nearby.
(12-27-2015, 11:55 PM)SilverOtter Wrote: But it would also have to be big enough to justify having a large number of nameless nondescript NPCs to retcon into players who join late or do stuff too boring to roleplay.
Therefore, Deep Space Exploration Battlecruiser.
There would be multiple sapient species to choose from that just happen to be the ones you want to play. There is no explanation for this because even if I did it later it would still be made up on the spot.
Since you would be the crew aboard the ship, you will need a job. This ranges from the exciting, such as gunners, who fire bullets and maternal insults at various enemy spacecraft, and explorers, who actually go down to planet surfaces and bring stuff back while avoiding dying, to the boring, like cooks, who will really just be sitting around socializing with everyone while the space souffle finishes, and guards, who really don't do anything unless the explorers bring back a hostile artifact or something. No you can't be a merc.
I'll also just re-use the systems we were going to use before.
(12-27-2015, 11:59 PM)SilverOtter Wrote: I don't mean for it to very straight sci-fi, because then the entire thing (superluminal speeds, anyone?) would be impossible, but I would like to avoid "explaining" eldrich beings that created a do-anything particle. Just think "slightly harder Star Trek".
Example: Instead of being armed with a Phazer, with the settings "stun", "shoot", and "kill", you have a gun, with the settings "no bullet", "bullet", and "more bullet".
(12-28-2015, 12:10 AM)SilverOtter Wrote: Well, theoretically, but I'm pretty sure screwing with the fabric of spacetime to "accelerate" beyond light speed without actually gaining or losing any speed isn't possible.
This is roughly the basics of what we need, besides a bit of setup time.
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