01-03-2016, 07:11 PM
Oh wait people were posting again
...
I had nothing prepared.
So here's something:
ABOUT THE SHIP
This Deep Space Exploration Battlecruiser ("the ship") is of a vague size. It's large, but not too large, and contains just enough crew for me to justify why you never saw that guy before. It is separated into several levels with speedy elevators, with a bundle of levels being dedicated to something.
Dusted throughout the ship are various Locker Rooms, where awkwardness is latent. The Locker Rooms are dedicated to hygiene, containing showers, toilets, and lockers with extra sets of the generic crew clothing you all wear. These locker rooms are separated into "MALE", "FEMALE", and "DON'T CARE". Legend tells of private restrooms somewhere in the ship, although these are attributed to a hazing ritual.
Food section contains the massive Mess Halls, plus the Greenhouses, where various plants are grown, then taken to the chefs in the Kitchens, who really don't do anything until mealtimes. You are expected to eat in one of the Mess Halls, but no-body really enforces this rule.
The Quarters contain a number of small sleeping quarters. Each has a two-person bunk bed, two desks and chairs that are bolted to each other (and the wall), and just enough room to make trying to move past your roommate feel a tiny bit awkward. They are identified by a symbol system, because giving you guys numbers means I would actually have to narrow down the crew size.
The Engineering sections are really just one level, because tall ceilings are impressive. It contains the manufacturing bay, the reactor, the FTL engine, the internal side to the plasma engines, and the fighter bay, which also has the Exploration Corvette. It's very warm in this level, with the exception of the fighter bay, which is dead cold. This section also contains various items, dodads, and objects the engineers work on.
Also dusted throughout the ship, at the edges, are the entrances to the Point Defense Turrets. Anything bigger than these aren't controlled by you guys, go have fun blowing up small asteroids or something.
On the outside of the ship are antennae, sensors, visualizers, heat radiators, and lots of other things that everyone swears was at the end of it's warranty when it was bought. Thank goodness you have space suits and tools that work in vacuum.
The vents are just small enough to work, but prevent anything smaller than a cat from fitting through one. Just hope it doesn't use the crawlspaces.
Other stuff may be there that I'll add as I realize the ship should probably need one. Basically, this Ship is vague, but it's enough to work with.
No you don't get a map. Yes there'll still be descriptions of the area around you, where hallways lead on, etc, but don't expect it to always line up.
Character sheet
Name:
Species:
Gender:
Job:
Personality:
Quick description of character:
That's it, that's all you really need. Note that your job has to be one that's sensible to have on a self-sustaining ship.
Oh boy the first thing I have insert into the vagueness:
The bridge. The Captian's here, so is all the other chain of command. There's nothing to really do here, but it's got a nice view of whatever the ship's pointed at.
Science labs. Stuff happens here, explorers bring stuff here, let's just get on with it.
...
I had nothing prepared.
So here's something:
ABOUT THE SHIP
This Deep Space Exploration Battlecruiser ("the ship") is of a vague size. It's large, but not too large, and contains just enough crew for me to justify why you never saw that guy before. It is separated into several levels with speedy elevators, with a bundle of levels being dedicated to something.
Dusted throughout the ship are various Locker Rooms, where awkwardness is latent. The Locker Rooms are dedicated to hygiene, containing showers, toilets, and lockers with extra sets of the generic crew clothing you all wear. These locker rooms are separated into "MALE", "FEMALE", and "DON'T CARE". Legend tells of private restrooms somewhere in the ship, although these are attributed to a hazing ritual.
Food section contains the massive Mess Halls, plus the Greenhouses, where various plants are grown, then taken to the chefs in the Kitchens, who really don't do anything until mealtimes. You are expected to eat in one of the Mess Halls, but no-body really enforces this rule.
The Quarters contain a number of small sleeping quarters. Each has a two-person bunk bed, two desks and chairs that are bolted to each other (and the wall), and just enough room to make trying to move past your roommate feel a tiny bit awkward. They are identified by a symbol system, because giving you guys numbers means I would actually have to narrow down the crew size.
The Engineering sections are really just one level, because tall ceilings are impressive. It contains the manufacturing bay, the reactor, the FTL engine, the internal side to the plasma engines, and the fighter bay, which also has the Exploration Corvette. It's very warm in this level, with the exception of the fighter bay, which is dead cold. This section also contains various items, dodads, and objects the engineers work on.
Also dusted throughout the ship, at the edges, are the entrances to the Point Defense Turrets. Anything bigger than these aren't controlled by you guys, go have fun blowing up small asteroids or something.
On the outside of the ship are antennae, sensors, visualizers, heat radiators, and lots of other things that everyone swears was at the end of it's warranty when it was bought. Thank goodness you have space suits and tools that work in vacuum.
The vents are just small enough to work, but prevent anything smaller than a cat from fitting through one. Just hope it doesn't use the crawlspaces.
Other stuff may be there that I'll add as I realize the ship should probably need one. Basically, this Ship is vague, but it's enough to work with.
No you don't get a map. Yes there'll still be descriptions of the area around you, where hallways lead on, etc, but don't expect it to always line up.
Character sheet
Name:
Species:
Gender:
Job:
Personality:
Quick description of character:
That's it, that's all you really need. Note that your job has to be one that's sensible to have on a self-sustaining ship.
Oh boy the first thing I have insert into the vagueness:
The bridge. The Captian's here, so is all the other chain of command. There's nothing to really do here, but it's got a nice view of whatever the ship's pointed at.
Science labs. Stuff happens here, explorers bring stuff here, let's just get on with it.
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