12-17-2015, 08:42 PM
(12-17-2015, 08:37 PM)Umbra Wrote:Would this make hollow point or self discarding rounds more effective due to increased impact surface area? Hmmmm hollow points would impact with less force and any collission by self discarding fragments would be coincidental so I guess I answered my own question.(12-17-2015, 07:14 PM)Surge Wrote: *Surge grabs a hammer by the head and holds the handle out to syntax*
He takes it with a nod.
"Thank you. Now, a strange property of the substance is that, while most materials can only take up to a certain amount of force, this cannot take amounts down from an amount. For example, if you were to fire a fully automatic firearm at this shield, it would not take much damage. However, if I hit it with this hammer..."
Syntax strikes the shield hardly twice and the whole thing cracks.
"...It takes much more damage."
He whacks it twice more and it shatters, then dissipates. The emitter turns off, and the green LED turns off as a red one turns on.
"After that, it requires time to gather enough power to reform the shield."
Syntax affixes the arm back onto the rest of the armor.
// so, basically, force fields. More specifically, the ones in Overwatch, as they have 'health' that cannot regenerate while in use.
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"IF I DO NOT RETURN INFORM MY HUMAN COHABITANTS THAT I FEEL STRONGLY FOR THEM"